BilboHicks
Member

Posts: 482
Registered: 11-07 |
gun_psycho said:
By the way, my idea for one final powerup for the add-on pack would be the ammo sphere that would give you infinite ammo for 30 seconds. It would be very useful for those levels that are really tight on ammo, though not so necessary on levels that don't have lots of monsters to fight. (That kind of powerup should be rare, though)
I've played through 3 megawads over the last week to test everything, including Scythe for the first time. I wont rule out a powerup like this, but I think the new slightly extra power-up drop rate introduced definitely helps (more quad damage etc.., less ammo used). What levels were you specifically talking about? The other thing of course, is that the said powerup may not ever spawn on the level, since powerups are random.
There is a problem with the Chesire Caco replacement crashing the game, so there will be an updated 2.9 add-on pack at least. Also found some other minor things too.
On a side note, how the hell are you supposed to finish Map 28 in Scythe??? I ended up having to hone my straferunning as well as make 2 rocket jumps to finally beat it. One by the blue key, another by the ledge where the zombie spawn-gibs in as a marker. There is a youtube video of someone do it the long way, after like 200 tries.
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