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DuckReconMajor
Senior Member


Posts: 1809
Registered: 01-09


For some reason, whenever I make a single level wad and try to open it in vanilla, I get the message "cannot open [wadname].wad" before the "This version of Doom has been modified" message. The full episode 1 replacement I made works, but when I tried taking out all of the maps but one, it wouldn't work. I even tried putting empty map markers for the other levels, but no luck.

Old Post 06-04-09 02:59 #
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Scet
Junior Member


Posts: 225
Registered: 05-06


That error should only occur if Doom can't create the file handle. Is the WAD open in another program?

This is the code that produces the error:

code:
if ( (handle = fopen (filename,"rb")) == NULL) { printf (" couldn't open %s\n",filename); return; }

Old Post 06-04-09 03:36 #
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DuckReconMajor
Senior Member


Posts: 1809
Registered: 01-09


Got it. Filename was too long. Thanks!

Old Post 06-04-09 04:10 #
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