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aivar242
Warming Up


Posts: 13
Registered: 05-09


At me a question. Whether supports jDoom HIGH-Res sprites? If it so where them to place, in what folder? In the second: Where to be this file which operates HIGH-Res textures in jDoom ?

Old Post 06-19-09 20:53 #
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Mr. Chris
Forum Staple


Posts: 2164
Registered: 07-02


Did you check out the Doom64 TC? That could be an example.

Old Post 06-20-09 14:38 #
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aivar242
Warming Up


Posts: 13
Registered: 05-09


Yes, saw, but me interest only original sprites which very much are to be altered on new in High-Res, on port jDoom.

Old Post 06-20-09 21:30 #
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KuriKai
Junior Member


Posts: 194
Registered: 10-04


Create a pk3
and inside have the folder structure like this
/data/jdoom/Patches/<name of the patches here>.png

Old Post 06-22-09 01:06 #
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aivar242
Warming Up


Posts: 13
Registered: 05-09


Thanks. I shall try.

Old Post 06-22-09 20:51 #
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