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Mcfc23
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Posts: 14
Registered: 09-09


Hi i created a couple of levels using oblige for doom 1 and halfway through playing them prboom crashes and it says dsmetal not found. So i cant play the levels. How do i fix this? Thanks

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Old Post 09-08-09 17:54 #
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entryway
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Posts: 2587
Registered: 01-04



Mcfc23 said:
Hi i created a couple of levels using oblige for doom 1 and halfway through playing them prboom crashes and it says dsmetal not found.

If it says something different from Signal 11, then it is not a crash.


Mcfc23 said:
So i cant play the levels. How do i fix this? Thanks

Your DOOM.WAD is broken?

Old Post 09-08-09 18:01 #
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Mcfc23
Warming Up


Posts: 14
Registered: 09-09


well it just closes and comes up with that message. Is cos i use freedoom?

Old Post 09-08-09 18:05 #
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Catoptromancy
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Posts: 720
Registered: 08-06


Use these,
http://free.doomers.org/

Because of this,
http://git.savannah.gnu.org/cgit/fr...d2912694be00a86

Old Post 09-08-09 18:08 #
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Mcfc23
Warming Up


Posts: 14
Registered: 09-09


Sorry what is it i should get from that site?

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Old Post 09-08-09 18:39 #
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Mcfc23
Warming Up


Posts: 14
Registered: 09-09


what is dsmetal? Can i solve this problem easily

Old Post 09-08-09 18:54 #
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Catoptromancy
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Posts: 720
Registered: 08-06



Mcfc23 said:
what is dsmetal? Can i solve this problem easily


buildcfg: put a Cyberdemon sound into the doom.wad target
Way back when Freedoom only had shareware and Doom II targets, the
Cyberdemon was naturally restricted to Doom II only; now that we have
added an Ultimate Doom target, we should add Cyberdemon resources to
that as well so the game doesn't crash! :-)

http://free.doomers.org/doom.wad.zip

Old Post 09-08-09 19:01 #
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Mcfc23
Warming Up


Posts: 14
Registered: 09-09


Cheers pal it works now

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Old Post 09-08-09 19:11 #
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