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VoltDriver
Warming Up


Posts: 13
Registered: 11-09


I just recently downloaded PRboom and i love the Enhanced DOS approach. Its my second fav. port with GZDoom. I hope to make maps using Boom soon in a more classic way, as opposed to my detailed mapping in GZDoom.

The only questions i have, is will i ever be able to turn Autoaim off? I want to be able to freely aim without Doom's restraints, and keep the classic feel without switching over to gzdoom out of frustration. Ill be honest, PrBoom is the shit. Hands down.

Old Post 11-13-09 21:38 #
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entryway
Forum Staple


Posts: 2522
Registered: 01-04


PrBoom/+ are compatible ports. You can't turn Autoaim off. You will never can.

Old Post 11-13-09 21:41 #
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VoltDriver
Warming Up


Posts: 13
Registered: 11-09


Aw, not really a loss then. I get the grip of Boom, amazing friendly monsters, all in a good port. I can live with Autoaim!!

Thanks :D
when will the next Boom release come out?

Old Post 11-13-09 21:46 #
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entryway
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VoltDriver said:
when will the next Boom release come out?

Do you mean prboom-plus? Tomorrow then

Old Post 11-13-09 21:51 #
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VoltDriver
Warming Up


Posts: 13
Registered: 11-09


Yup PrBoom. Cant wait to try it out!

Old Post 11-13-09 22:01 #
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Never_Again
knows his birth month


Posts: 851
Registered: 04-03


Last edited by Never_Again on 06-13-10 at 16:59

Old Post 11-14-09 18:27 #
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HackNeyed
Member


Posts: 380
Registered: 08-04


Also, just in case you meant free/mouse look when you said autoaim. You might want to know that running the GLBoom-Plus.exe found in the PrBoom-Plus distribution in OpenGL mode will allow you to enable free/mouse look... you know, looking up and down even though autoaim cannot be turned off.

Old Post 11-14-09 19:49 #
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