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DooMAD
Doom IS a religion.


Posts: 1114
Registered: 07-02



Mr. Chris said:
I used to use Legacy until the main-now Newdoom site stopped being updated but havn't bothered to track their new site, so I just used a ZDoom derivative (Skulltag).

Well, technically it's their old (very old) site and that's not really being updated either. You're better off looking at the Sourceforge page or Wiki to keep an eye on any developments.

Last update to the 2.0 code was 7 weeks ago according to the repositories. Work has also recently resumed on the 1.4x branch to fix some old bugs.

Old Post 01-17-10 18:56 #
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Imp
I'LL CUT YOU BITCH!


Posts: 885
Registered: 10-02


No...and I never have

Old Post 02-03-10 03:02 #
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BrokeAndDrive
Warming Up


Posts: 26
Registered: 02-10


Legacy was the first non-doom95.exe source port I ever used. I loved all the extra graphics and controls, etc. but for reasons I don't recall I stopped using it (then went on a years-long Doom hiatus). When I felt like Dooming once again, I tried skulltag and it was love at first frag.

Old Post 02-23-10 15:57 #
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hawkwind
Forum Regular


Posts: 770
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DaniJ said:

The course of development in the 1.9.x/2.0 series // internal map structure limits increased in excess of of those in any other port



Now this has piqued my interest. Please explain.

Old Post 02-24-10 04:46 #
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Mr. Chris
The term is "prehensile"


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DooMAD said:
Last update to the 2.0 code was 7 weeks ago according to the repositories. Work has also recently resumed on the 1.4x branch to fix some old bugs.


This makes no sense, why work on 2.0 and then jump back to the 1.4 codebase?

Old Post 02-24-10 06:02 #
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Graf Zahl
Why don't I have a custom title by now?!


Posts: 6963
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Mr. Chris said:


This makes no sense, why work on 2.0 and then jump back to the 1.4 codebase?




Apparently because they found a 1.4 fanboy who wants to work on the old code. Stranger things have happened but this really makes no sense...

Old Post 02-24-10 07:31 #
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Bastet Furry
THE WERELION


Posts: 896
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I tried Legacy in the old days but stayed with dosdoom for a long time until discovering zDoom, then i stuck with that till now and it may seem for forever because it can do mostly everything i need.

Now if, for example, Eternity would implement a mouse driven inventory for SShock-Style RPG development i would be tempted...... *hides for Graf Zahls BFG* ;)

Old Post 02-24-10 14:25 #
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fraggle
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Mr. Chris said:


This makes no sense, why work on 2.0 and then jump back to the 1.4 codebase?

Because 2.0 will never be finished?

Old Post 02-24-10 23:10 #
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entryway
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fraggle said:
Because 2.0 will never be finished?

anybody doubt????

Old Post 02-25-10 02:40 #
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ducon
Régulier du Forum


Posts: 1064
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There is a case issue in the filenames. I can’t compile it in Linux. Is there, somewhere, a script to rename the files?

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Old Post 02-26-10 11:08 #
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fraggle
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rename tr/A-Z/a-z/ *

Old Post 02-26-10 12:23 #
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ducon
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It won’t work.

code:
> LANG="LC";make make: *** No rule to make target `DJGPPDOS/i_video.c', needed by `objs/i_video.o'. Stop.


The issue is in the Makefile too.

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Old Post 02-26-10 12:33 #
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Gez
Why don't I have a custom title by now?!


Posts: 6458
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Create a small FAT partition and put the Legacy source code on it?

Heck there's probably some utility that'd allow you to create that partition in RAM. Copy, compile, copy the executable back.

Old Post 02-26-10 13:20 #
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andrewj
Senior Member


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Pack all the code with 'zip', then unpack it (elsewhere) with 'unzip -LL' which makes all filenames and directories lowercase.

Then fix the makefile by hand.

Old Post 02-26-10 13:55 #
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ducon
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The Makefile weights 50k. I won’t fix it by hand.
Pheeew, creating a loop filesystem just to compile Legacy? O_o

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Old Post 02-26-10 15:30 #
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Graf Zahl
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I think the writing's on the wall: The code itself is telling you in no uncertain terms what to do with it... :D

Old Post 02-26-10 15:55 #
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fraggle
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ducon said:
It won’t work.

code:
> LANG="LC";make make: *** No rule to make target `DJGPPDOS/i_video.c', needed by `objs/i_video.o'. Stop.


The issue is in the Makefile too.

I guess it's renamed the DJGPPDOS (correct capitalization) directory as well as all the other files; however, if it is building the DJGPP code you have bigger problems anyway.

Old Post 02-26-10 16:04 #
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ducon
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Legacy was in Debian, in some old days (Potato or Woody).

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Old Post 02-26-10 16:07 #
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