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esselfortium
A Major Doomworld Concern


Posts: 6522
Registered: 01-02


I've encountered this bug in MacDOOM Legacy while working on Metal Gear Solid III DOOM.

I open DeHackEd patches in it, and it recognizes them and everything, but they don't affect anything! I've replaced the Tall Blue Torch with an airplane pilot, and I have made him shootable and given him death animations, but nothing happens!

I know my patch is okay, because it works just fine in the regular MacDOOM II engine. What am I doing wrong?

Old Post 01-19-02 02:07 #
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