Phml
Senior Member
Posts: 1823
Registered: 06-09 |
I've seen multiple posts saying you shouldn't use ZDBSP for non-ZDoom maps, but recently I've been "forced" to use it (ZenNode failed and glBSP resulted in the doomguy noclipping through half of the map) and so far there hasn't been any error ; playing, and recording and watching demos all seem to work fine. ZDBSP is also so much faster than the other nodebuilders I'm starting to wonder if using ZenNode might actually be a dumb choice.
So, is there an actual downside to ZDBSP, used on Boom compatible maps ?
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