Icon of Sin / Baphomet
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports

(Moderated by: Quasar)
Pages (75): « First ... « 2 3 4 [5] 6 7 8 » ... Last »
Thread Thread Starter Replies Views Last Post Reverse Sort Order
DUMB ZDoom v2.5.0 NaturalTvventy 3 334
TECHIE Gamma -x joe-ilya 2 298
TECHIE Source for Boom pre-2.02? Cire 3 255
DOOM Doom in true colour [ testers for exe welcome/src snapshot/links updated ] ( 1 2 3 4 ... Last page ) _bruce_ 162 19056
DUMB can someone please tell me how to config my Legacy port?? keithktam 24 856
STORY Chocolate Strife is "gold" Quasar 13 1121
BOO HOO Skulltag issues Mr.Rodi 7 3024
TECHIE Techniques for uncapped framerates Maes 8 678
QUESTION Question about source ports, computer components and framerates Doom_user 4 529
INFO Using DOOM1.WAD (Shareware Doom) as a resource PWAD ? soner du 12 2107
DUMB RISC OS Port Doom/Heretic/Hexen Blzut3 4 719
TECHIE Overflow bug causing load game crash in Wiidoom Joe Durnavich 0 320
DUMB Zdaemon Launcher and server slattery 9 574
IDEA Chocolate-NoRanDoom Jimi 18 948
DUMB Risen3D or Doomsday models? TheUltimateDoomer666 14 1117
DOOM Current state and future of WinMBF? fabian 29 1643
MOAN Huge glaring BOOM/MBF bug Quasar 10 685
DUMB question on Zandronum command line keithktam 19 626
DOOM Legality of including Doom-derived typefaces in source ports? AlexMax 16 1079
WEIRD No one is joining Dengine foufou74 7 914
DUMB I pressed something and now my HUD looks weird (help) odysseyofnoises 2 272
WTF the most active multiplayer sourceport ? FireFish 3 329
QUESTION [SOLVED] Best Doom source port to play Strife on? SavageCorona 7 908
DUMB prboom-plus -viddump output 40oz 3 514
HELP Help running Skulltag needed! Joe667 4 346
QUESTION How to make Zdoom FOV Change permanently? UltimaDweedleXVers 2 585
QUESTION GZDoom incompatible with Win7 Razor Beamer 6 637
DUMB Port with Good Bots? Average 5 869
DUMB Where does GZDoom and Skulltag Save Your Game? VylePhinder 4 736
QUESTION Xbox 360 controller support for GZDoom & SkullTag. DustFalcon85 2 577
Post New Thread Pages (75): « First ... « 2 3 4 [5] 6 7 8 » ... Last »

Search this Forum:


Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Message Board Statistics