Spleen
Member

Posts: 497
Registered: 08-08 |
Maes said:
If it helps, it's possible to run ZDoom at full framerate on a Pentium I@ 166/200/233 MHz under Win 98 and XP, if you limit the resolution to something reasonable like 400x300 or 640x480. Anything above that will be overkill, especially with PCI and AGP videocards <4x.
Using OpenGL may actually make things worse if the drivers take up too much memory, and with very old cards they may just break apart.
However, heed this warning: ZDoom only performed adequately with the vanilla levels. When loading even the smallest PWAD, performance plummetted, at least with old versions. Also, there may be major performance differences between SDL and pre-SDL versions (regarding audio).
PrBoom is much more solid in performance on such an old machine, but again, make sure you turn all visual embellishments off.
If your hardware can't handle low resolutions, you can run ZDoom with the -2 or -4 parameter for pixel doubling or quadrupling, respectively. In older versions, you could set the r_detail variable to 3 in console.
Last edited by Spleen on 04-13-10 at 22:10
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