Gez
Why don't I have a custom title by now?!
Posts: 7046
Registered: 07-07 |
I don't think ScoreDoom got downgraded.
However, the fact that this function got default parameters must be a relatively recent change, apparently. The current definition of the function (in zdoom.pk3:actors/actor.txt) is this:
action native A_CustomMissile(class<Actor> missiletype, float spawnheight = 32, int spawnofs_xy = 0, float angle = 0, int flags = 0, float pitch = 0);
If the codebase in ScoreDoom is recent enough to support default parameter, you could edit that directly. Otherwise, just copy the default height, ofsxy and angle values in your squire actor and any other with the same issue:
code: BOS6 G 7 A_CustomMissile("SquireShot", 32, 0, 0)
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