Mithran Denizen
Senior Member

Posts: 1093
Registered: 05-10 |
I had a similar problem years back when running some Quake source ports in OpenGL mode (mainly DarkPlaces). Touching one of the settings in the Windows display setup and then hitting 'apply' would reset the screen, but it wouldn't prevent it from happening again the next time I played.
As far as I recall, it was caused by a bug in ATI's display driver - updating drivers a few months later fixed the issue for me. You might want to try that, if you haven't already.
I'm not familiar with your display adapter off the top of my head, but if it's some cut-down laptop thing, it might be hard to find new drivers for it, actually.
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