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Danfun64
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Posts: 8
Registered: 07-10


This may sound odd but I want a list of every doom source port that doesn't support in-game server joining, allows to have server-side toggles on features like mouse-look, crouch, jump, and the ability to replace graphics (if those features exist at all) and despite all this, has very stable multi-player support (preferably more then 4 players).

From what I seen so far:

Chocolate doom (limited to 4-players in multiplayer, among other things)
(G)Zdoom (multiplayer in Zdoom based ports [aside from skulltag, zdaemon and odamex; which supports in-game server joining, which is the main thing I'm trying to avoid] is said to be not so stable. Also, the other not-wanted features exist in this port. not sure if they can be turned off server-side)

Is there anything else that might fit these specifications?

Last edited by Danfun64 on 05-22-11 at 21:13

Old Post 05-22-11 21:03 #
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Mike.Reiner
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Posts: 977
Registered: 01-05


I always use ZDoom for multi player. If the connection is stable and you use -extratic, generally you wont have any sync problems.

Old Post 05-22-11 21:17 #
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Ralphis
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Registered: 09-02


Prboom?

Old Post 05-25-11 17:32 #
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