Average
Junior Member

Posts: 142
Registered: 05-11 |
tm512 said:
I have been working on a source port that I intend for multiplayer, but it has extended limits and some other bug fixes, so it pretty much fills the niche for Strawberry Doom as it is right now, synced with choco 1.6.0. You can download it here.
Sounds interesting. Dl'ing it now...
EDIT: Just trying out some limit removing wads and gave sacrment.wad by Clan BOS a bash. It crashed with:
W_CacheLumpNum: 2624205 >=Numlumps
Don't know if that's of interest to you but thought I'd share anyway. :)
Last edited by Average on 06-09-11 at 22:50
|