Quasar
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Posts: 4615
Registered: 08-00 |
Update!
"Pig Branch" is now available for download.
http://eternity.mancubus.net/chocolate-hexen-pig.zip (Win32 binaries)
http://eternity.mancubus.net/pig-branch.diff (Apply to strife-branch head revision to build your own EXE)
The Story:
Korax's minions came in the night, torching the countryside with aught but contempt for every living creature to cross their path. When they reached the farm where you lived many a peaceful year rooting about the soft earth and wallowing in your favorite mud pit, nothing was spared. They hung the farmer from the old tree, and then set it and everything else on fire.
At first you ran for your life mindlessly, certain that the fiends were following you. But soon you realized that you were all alone, forced to fend for yourself for the first time in a dangerous world. Looking up in awe at the looming buttresses of a hall of winnowing, you wonder if a mere pig could ever make a difference in such a cruel existence...
Mechanics:
The pig gains experience and levels up by defeating his enemies. The pig gains abilities and stats based on his level:
* The Pig's bite attack grows stronger with every level gained.
* Every 10 levels earns the Pig 1 AC
* At level 15, the Pig learns how to use mana and can cast a Frost Shard spell from his snout. His cold breath also freezes monsters when he bites them.
* At level 20, the Pig learns Dragon Breath, and will use it in preference to Frost Shard if he has green mana.
* At level 30, the Pig can absorb mana by biting his foes.
Enemy Experience Chart:
Pig: 25
Affrit: 80
Stalker: 90
Wendigo: 120
Stalker Leader: 140
Ettin: 175
Centaur: 200
Chaos Serpent (Brown and Green): 250
Slaughtaur: 300
Bishop: 520
Reiver: 600
Death Wyvern: 1920
Maulotaur: 2500
Menelkir, Traductus, Zedek: 8000
Heresiarch: 10000
* Note that kills acquired by a Dark Servant will count toward your experience, but enemies killed by other enemies will not!
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For fun I started work on a minor project. It is a fork of Chocolate Hexen that I have lovingly entitled 'pig-branch', and it adds the Pig as a full-fledged fourth player class.
Player-class pigs differ from morphed pigs in the following manners:
- 100 health, vs 30, so you have a fair shot
- Jump height is the same as a normal player so you can't get stuck
- Flechettes are the Cleric's instead of the Fighter's so you can stun enemies and escape sticky situations a bit more easily
- You can pick up items
- You cannot be morphed, obviously.
- Mystic Ambit Incant - when used, this will morph all other players in the effect radius into pigs temporarily ;)
The pig still cannot use armor at all, however, and has an intrinsic AC of 0, giving him the worst defense of all.
Some other changes have been made, all minor, and some of them affect morphed pigs as well (mostly additional sounds).
I may or may not add additional weapons for the pig class, it depends on what people would like to see out of this mod.
Once I feel it's ready I'll be releasing both an EXE and the source code. It could sorta use some graphics resources too, such as a player class selection BG (he uses the fighter's right now, which is accurate only in terms of speed).
http://eternity.mancubus.net/pics/pig-branch/pig-branch1.png
http://eternity.mancubus.net/pics/pig-branch/pig-branch2.png
http://eternity.mancubus.net/pics/pig-branch/pig-branch3.png
Last edited by Quasar on 07-03-11 at 06:56
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