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jrobertson8919
Newbie


Posts: 3
Registered: 07-11


Hi,
Can run zDoom source port fine on my crankin' Windoze 7/dual core 64 bit processor. Should smoke glDoom which I have wanted to use from glBoom, but it runs slow as hell for some reason....wtf?

Can anyone tell me what's up with that? I have had issues with older games for Windows 7, I bet that's it...I have read problems with OpenGl and this OS. Also - if anyone can, help me out with the high res pack on duke nukem 3d, that doesn't work too. :( What is going wrong? I want the highest quality I can on both these games.

Old Post Jul 27 2011 10:03 #
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Maes
Why don't I have a custom title by now?!


Posts: 13680
Registered: 07-06


Lemme guess... Intel Integrated graphics?

Old Post Jul 27 2011 11:09 #
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Grazza
Your move


Posts: 12562
Registered: 07-02


Upgrade to the current Prboom-plus and see if you still have problems. If you do, report them here (ideally, including your cfg and stdout.txt) and Andrey will possibly have some suggestions.

Old Post Jul 27 2011 16:11 #
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entryway
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Posts: 2773
Registered: 01-04


Lemme guess... No drivers?

Old Post Jul 27 2011 16:23 #
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jrobertson8919
Newbie


Posts: 3
Registered: 07-11


Thanks Grazza... I had the latest of prBoom, not plus-In opengl mode it still runs sluggish, and this comp is not slow. But I am gonna talk to the maker of the port or try and get some openGL drivers. A question: where do you change the status bar to have blue and green numbers?

Last edited by jrobertson8919 on Jul 28 2011 at 01:06

Old Post Jul 28 2011 00:36 #
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jrobertson8919
Newbie


Posts: 3
Registered: 07-11


Ah, I just was tweaking the options and set it "Use GL surface for software mode" and it works like a charm. Simple...

Old Post Feb 4 2013 19:27 #
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