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Avoozl
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Posts: 388
Registered: 06-09



Kaiser said:
That's why I don't like to rely on emulators for fog since most of them are inaccurate. The closest is Rice's video plugin for Project 64 but it's still not reliable.

The fog is probably the only thing that may be considered inaccurate right now in doom64ex.


But I have to admit it does look nice, not that you should stray from the original settings however.

Last edited by Avoozl on 09-12-11 at 23:03

Old Post 09-12-11 22:14 #
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Dragonsbrethren
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The automap freaks out (shaking) if you have it up when you look through a camera or open it after looking at the camera. It goes back to normal as soon as the camera returns to the player.

Old Post 09-13-11 19:04 #
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Kaiser
Doom64 Guru


Posts: 2672
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Dragonsbrethren said:
The automap freaks out (shaking) if you have it up when you look through a camera or open it after looking at the camera. It goes back to normal as soon as the camera returns to the player.


Known bug. Hope to have that fix for the next upcoming release soon.

Old Post 09-13-11 22:11 #
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Captain Toenail
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edit: nvm delete

Old Post 09-26-11 17:04 #
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Kaiser
Doom64 Guru


Posts: 2672
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Version 2.1 has been released. Head over to the homepage to see the list of changes and whatnot.

A new forum is also online which everything doom64-related can be discussed there.

Old Post 10-01-11 20:46 #
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