Yagisan
Mini-Member
Posts: 94
Registered: 01-06 |
Quasar said:
Just to be clear I haven't been in touch with anyone from Zenimax yet, nor is it clear that their involvement is required to resolve this issue.
Gez said:
I don't think anyone from Zenimax itself is involved in this. Zenimax is neither a developer nor a publisher. It's not Zenimax that is sitting on the source code, they don't have it; it's Id.
I respectfully disagree. Id no longer exists - you are dealing with Zenimax. It's clearly listed here http://www.zenimax.com/management.htm
Gez said:
Id's mobile team isn't waiting for a greenlight from Zenimax.
No one knows what they are waiting on - my suspicions are that as there isn't a particular person responsible for ensuring that the open source license they used is being complied with, no one is in fact working on this issue.
Gez said:
Furthermore, we know that they aren't against open source: John Carmack did say that they gave the okay to open Doom 3's engine, and that a woman from the Zenimax legal department actually encouraged him to keep opening the code of older games.
Previously it benefited the shareholders to do such a thing. It built up lots of valuable, but intangible, goodwill. It has also led to this situation, where they have reused code, that was released under an open source license, code that was enhanced, cleaned up, and transformed by community members under that open source license - and they have not complied with the terms of that license.
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