Yagisan
Mini-Member
Posts: 94
Registered: 01-06 |
Maes: Cut the troll. This is obviously an atypical way of getting software (and especially to a newbie, it is strange), and Graf in particular has made getting the GZDoom source awkward compared to most projects. Your same statement could be flipped around, with the same accuracy, next time someone tries to compile some software with Visual Studio with no experience whatsoever.
Or rather close to home, when someone tries to compile Mocha Doom. It's far from apparent how to build it, or even if it does build at all.
JohnSmith, assuming this isn't a clever troll, to build and install GZdoom on Ubuntu you need to do this:
Please be aware that you will need to install development files to do this,at a minimum the build-essential, and I suggest the checkinstall ubuntu package will need to be installed, as well as anything that gzdoom requires. You can find FMOD at http://www.fmod.org/index.php/download/find
code:
svn co http://mancubus.net/svn/hosted/gzdoom/trunk gzdoom
cd gzdoom
wget http://dpb.yagisan.org/resources/fm...636linux.tar.gz
tar -xzf fmodapi42636linux.tar.gz
mkdir bh
cd bh
cmake ..
make
sudo checkinstall
Good luck. It's not too hard to do, but like most new skills, it needs practice.
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