Kappes Buur
Member

Posts: 497
Registered: 11-02 |
I guess you are not mapping in the UDMF format.
As Codeimp has stated multiple times, the GZDoom Preview plugin is for UDMF, so it will be somewhat buggy for other formats.
If you are mapping for Doom in Hexen format, then you can still use the GZDoom Preview plugin for adjusting sector heights etc but not for texture alignment. You may see the texture moving but the offset values are not updated.
If you have not bound the regular preview mode and the GZDoom preview mode to different keys, then do so now, because you will need them both.
Use the regular mode to align textures.
Last edited by Kappes Buur on 12-09-11 at 09:07
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