Archvile
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > Can WinMBF bugs be tracked?
 
Author
All times are GMT. The time now is 00:45. Post New Thread    Post A Reply
printz
CRAZY DUMB ZEALOT


Posts: 8763
Registered: 06-06


I'm having some problems (in a mod) that cause the game to crash in WinMBF, but work fine in Eternity. All that WinMBF tells me is the "SDL Parachute Deployed" procedure. Is it possible to make it display the source of the error so I can report the bugs properly?

It's a WAD/BEX combo mod.

Old Post 12-26-11 12:17 #
printz is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
wesleyjohnson
Forum Regular


Posts: 987
Registered: 04-09


I believe the SDL parachute is an optional piece of code to catch exceptions. I have come across the term and one doom port disables it to get a core dump instead, but I have been ground down trying to get DoomLegacy to compile and run on a Mac OSX, and may be confused a little.
In the belief that such things are many times wad fields that are accepted or fixed by one port, but crash another, you could get a copy of the latest SVN of DoomLegacy and run it with the -v2 switch (verbose level 2), which will get a couple pages of wad incontistency warnings.
Or the -devparm switch on many ports.

Old Post 12-27-11 19:18 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 00:45. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > Can WinMBF bugs be tracked?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.