Archy
Member

Posts: 646
Registered: 11-09 |
I didn't know Whether to post this in "Doom General" or "Source Ports" but since It involves Chocolate Doom I posted here. But anyways, today I got Doomseeker because it supports Chocolate Doom and I've been craving some Chocolate/Vanilla Doom multiplayer. But when I go to "Configure," it asked for "Path to client binary" and "Path to server binary." I didn't really know what they meant by this so I put "C:/Chocolate-Doom-1.60/chocolate-doom.exe" for client and "C:\Chocolate-Doom-1.60/chocolate-server.exe" for server. When ever I try to start a server, Chocolate-Doom immediately stops responding. I later changed server to "C:/Chocolate-Doom-1.60/chocolate-doom.exe" and then "C:/Chocolate-Doom-1.60/chocolate-setup.exe" but both gave me the same results.
I am running Windows 7, 64 bit and Chocolate-Doom v1.60, Doomseeker v0.8 beta and all my ports are forwarded properly and Chocolate-Doom normally runs fine. All Iwad files are v1.9.
Thank you and if you ever want to play with me over Chocolate-Doom or DOSBox, let me know.
Last edited by Archy on 01-22-12 at 09:16
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