Porsche Monty
Member

Posts: 456
Registered: 06-10 |
_bruce_ said:
1 Ghz cpu should be enough.
You'd be surprised how much 1ghz would limit your Dooming on modern software-based engines these days, mostly if we're talking massive, high-detail, FX-ridden user maps.
There's a lot more going on than just graphics, and the CPU has to cope with it all.
Not long ago I started using "use_libsamplerate 5" with Chocolate Doom, which adds like 15 extra seconds to the startup process for doom2.wad alone, and that's on a P4 3.8ghz. You do the math.
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