zZaRDoZz
Mini-Member
Posts: 72
Registered: 09-09 |
@Danij
I've only been playing around with various Doom ports for a few years now but I do remember my first impressions with most of them. My previous 2.5D gaming experience came from dealings with the Build engine so to me at that time, a front end loader was totally prerequisite. I remember being perplexed as to why loaders were looked down upon amongst most Doomers.
At some point I was told that for Edge, you could dump the wad right on the exe. That method caught on with me rather quickly. Later I was having to dump multiple wads onto the exe. and I realized it was possible to load them in the wrong order if I didn't have a bat. file to run. My first encounter with Zdoom and family introduced me to the amazing Pk3 file, which seemed a little miraculous, all those multiple wads and even non wad files hanging out happily together in a single compressed package. Well, there was no going back.
Furthering my knowledge of things Doomish, I gave Vavoom a try. It was a little frustrating even after reading the readme. Of course with time I figured out which line I was supposed to type in on the loader. Soon I was loading multiple wads on vavoom but here's the thing, if I were to go back to vavoom right now, I'd have to relearn all that stuff. It might take 10, 20 minutes or more. I know that's minor and seems slightly lazy. Still it's something I would consider if I were trying to run a Boom compatible wad which just about every port can do.
Now I know with Risen I have to load the wad in something like a games folder, and models in a models folder. Those various folders are tucked away here and there, a little searching is involved. I got use to risen quickly but for that Boom wad example, I know I'm going to have to relearn some of that stuff over. I've played Risen3d's example wad and loved it. I've seen the built-in game editor and loved the idea, even wondered if risen might be the best editor for quick map construction. Just for playing that Boom wad however, just to jump in and sample what's available, I'm going with what I don't have to relearn. I know that sounds harsh, and it is for such a fantastic port like risen.
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