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SweatyGremlins
Mini-Member


Posts: 81
Registered: 08-11


Hey, is there a way to hotkey the pump-action shottie to a key other than 3?

The double-barrel gets in the way, I'd just like to hotkey the pump-action to the letter 'C'.

Old Post 10-03-12 04:56 #
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Graf Zahl
Why don't I have a custom title by now?!


Posts: 7733
Registered: 01-03


Yes, you can, but it involves a bit of fiddling.

ZDoom and child ports group weapons into slots and each slot is then bound to a key. There's 10 slots overall, 0-9.

To change the defaults, you have to edit the zdoom*.ini file manually.

For some instructions see here: http://zdoom.org/wiki/Weapon_slots

under 'in the ini file.

Old Post 10-03-12 07:34 #
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SweatyGremlins
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Posts: 81
Registered: 08-11


Thanks, I got it to work for Doom, can't map them to C but can re-arrange the weapon slots which is much better now.

Old Post 10-03-12 08:22 #
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Graf Zahl
Why don't I have a custom title by now?!


Posts: 7733
Registered: 01-03


For remapping the weapon slots you have to use the console. If, for example, you want to bind slot 8 to 'C', enter:

bind C "slot 8"

You can also edit the Doom.Bindings section in the INI directly.

Old Post 10-03-12 09:44 #
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SweatyGremlins
Mini-Member


Posts: 81
Registered: 08-11


Ah so it is possible, thanks. Now I have the hotkeys set up like I do for TF2 :)

Old Post 10-03-12 10:01 #
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Badboy
Junior Member


Posts: 127
Registered: 09-12


would be cool to add weaponkeys in the menu. i mean we have jump and duck, but weapons are more important.

Old Post 10-03-12 19:47 #
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Enjay
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Posts: 6381
Registered: 12-00


At the console...
code:
bind X "use shotgun"

Where X = the key of your choice.

Old Post 10-03-12 22:38 #
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