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Nanite10
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Here is what I believe should be the next step in DOOM. I believe someone should make a Java version of DOOM. Just think of it, you'd be able to play DOOM on any device or operating system without having to modify it! Now that would be amazing! Any comments?

Old Post 03-26-02 01:27 #
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JavaGuy
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Well, yeah. I'm just starting with Java (I would be far, but I'm not consistent) and know that's it's not the best programming for fast games. The farthest you should go with Java in it's current version is RPGs. C++ is still the best game code out there.

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Old Post 03-26-02 02:07 #
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livingduppy
Newbie


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Java Doom is possible! Go to this site http://www.cs.njit.edu/~nichol/doom/ and see how smooth the graphics are. It's not Doom, but this shows that it is possible.

Old Post 04-01-02 06:06 #
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læmænt
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Originally posted by Nanite10
Here is what I believe should be the next step in DOOM. I believe someone should make a Java version of DOOM. Just think of it, you'd be able to play DOOM on any device or operating system without having to modify it! Now that would be amazing! Any comments?
No.

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Old Post 04-02-02 00:12 #
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JavaGuy
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Oh yeah sure, it isn't as slow as a dead cat, but add info for sprites, attributes, behavior, etc, and it won't be pretty.

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My mind is an empty shell. Other's thoughts enter, bouncing off the walls an' echo. Never thinking for myself or but for myself I think. So now I've left it all behind finished 'least with a good deed. A long road awaits, and I'm on my own.... I feel pretty good.

Old Post 04-05-02 01:36 #
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livingduppy
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Go to http://www.geocities.com/siliconval...amazeintro.html

I remember Doom was quite acceptable on a 486-33MHz. Even with the Java slowdown, a 1600 MHz Pentium 4 running Java should be able to matchup with that, especially with Just-In-Time compilation.

I'm actually thinking of starting up a project to do a Java port of Doom just to show that it can be done, and to sharpen my Java skills. I am a programmer by profession, and though it would be complex, a Java Doom port would be much more interesting than the programming I do for my job.

Old Post 04-06-02 21:29 #
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livingduppy
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And here is another one.

http://www.brackeen.com/home/scared/

This one is even better, as it has robots attacking you and you can shoot them.

Old Post 04-06-02 21:34 #
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JavaGuy
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I stand corrected. Appearently, ther are new complilers out and about that make Java quicker, and soon it's expected that Java will in fact be better for game programming than even C++

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My mind is an empty shell. Other's thoughts enter, bouncing off the walls an' echo. Never thinking for myself or but for myself I think. So now I've left it all behind finished 'least with a good deed. A long road awaits, and I'm on my own.... I feel pretty good.

Old Post 05-02-02 23:03 #
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MarkusP
Warming Up


Posts: 14
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I've actually been working on a Java port of Doomfor the last couple of weeks.

If you have j2se 1.4 or higher installed, you can see it here.

Old Post 05-11-02 19:58 #
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Lobo
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All this talk about if it's possible, will it run, blah blah blah

Check this out.
These guys seems to think it's possible...

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Old Post 05-12-02 08:56 #
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sirjuddington
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Uh, MarkusP, that applet won't load for some reason...

Old Post 05-12-02 10:51 #
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MarkusP
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You'll need Java 1.4 installed to run that applet. Specifically, you'll need the browser plugin part of Java 1.4. (It's incuded in the windows distro, but it might be separate in the solaris/linux distros)

Old Post 05-12-02 13:36 #
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Lobo
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Well actually I don't think it has anything to do with the version of java on my PC!
It can't find the Class!! Sure you uploaded everything MarcusP?

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Old Post 05-13-02 07:12 #
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MarkusP
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Fairly. (some) Other people can run it, so.. ;)

What class does it say it's missing, more specifically?

Old Post 05-13-02 08:30 #
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sirjuddington
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"class org.rubberbrain.stark.StarkApplet not found" is the error I get...

Old Post 05-14-02 14:55 #
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MarkusP
Warming Up


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Ok, your java plugin probably isn't installed properly.
(or your proxy doesn't allow you to download jar files)

If you still want to see this applet, try uninstalling java 1.4, then reinstalling it, making sure the browser-plugin section is set up properly.

Old Post 05-14-02 16:40 #
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Lobo
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What java plug-in?

I think you're assuming that I'm using Netscape! Or does IE 5 allow plug-ins and I've never heard about it?

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Old Post 05-15-02 19:09 #
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boris
meow


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Hey, that engine is cool. And very fast too (got 180fps in some areas :)

Old Post 05-15-02 19:51 #
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Lobo
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Heh!
Looks like I needed to download that java runtime library after all.
12 meg download on a 56k modem! I sure hope it's worth it!!

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Old Post 05-15-02 20:20 #
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MarkusP
Warming Up


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12 megs? Ick. Having cable sure has spoiled me.

I'm definitely going to finish this, so if you want to play doom deathmatches in your browser, I suggest downloading java. ;)


And tarin, could I bother you for your system specs? =) You get more fps than I do, and I've got 1.4ghz.

Old Post 05-15-02 21:47 #
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boris
meow


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Well, it's averaging at ~85fps. I've got a AthlonXP 1700+

Old Post 05-16-02 03:10 #
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MarkusP
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Ah, seems about right, then.

Old Post 05-16-02 09:34 #
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MaTT [TiK]
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Bloody hell, i hope sum1 dus create a java version of doom. That'd b amazing. Sorry, just passing. Pls read "csDoom Master Server back online!"

Old Post 05-26-02 14:51 #
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