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Nanite10
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Here is what I believe should be the next step in DOOM. I believe someone should make a Java version of DOOM. Just think of it, you'd be able to play DOOM on any device or operating system without having to modify it! Now that would be amazing! Any comments?

Old Post Mar 26 2002 01:27 #
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JavaGuy
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Well, yeah. I'm just starting with Java (I would be far, but I'm not consistent) and know that's it's not the best programming for fast games. The farthest you should go with Java in it's current version is RPGs. C++ is still the best game code out there.

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Old Post Mar 26 2002 02:07 #
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livingduppy
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Java Doom is possible! Go to this site http://www.cs.njit.edu/~nichol/doom/ and see how smooth the graphics are. It's not Doom, but this shows that it is possible.

Old Post Apr 1 2002 06:06 #
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læmænt
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Originally posted by Nanite10
Here is what I believe should be the next step in DOOM. I believe someone should make a Java version of DOOM. Just think of it, you'd be able to play DOOM on any device or operating system without having to modify it! Now that would be amazing! Any comments?
No.

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Old Post Apr 2 2002 00:12 #
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JavaGuy
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Oh yeah sure, it isn't as slow as a dead cat, but add info for sprites, attributes, behavior, etc, and it won't be pretty.

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My mind is an empty shell. Other's thoughts enter, bouncing off the walls an' echo. Never thinking for myself or but for myself I think. So now I've left it all behind finished 'least with a good deed. A long road awaits, and I'm on my own.... I feel pretty good.

Old Post Apr 5 2002 01:36 #
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livingduppy
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Go to http://www.geocities.com/siliconval...amazeintro.html

I remember Doom was quite acceptable on a 486-33MHz. Even with the Java slowdown, a 1600 MHz Pentium 4 running Java should be able to matchup with that, especially with Just-In-Time compilation.

I'm actually thinking of starting up a project to do a Java port of Doom just to show that it can be done, and to sharpen my Java skills. I am a programmer by profession, and though it would be complex, a Java Doom port would be much more interesting than the programming I do for my job.

Old Post Apr 6 2002 21:29 #
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livingduppy
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And here is another one.

http://www.brackeen.com/home/scared/

This one is even better, as it has robots attacking you and you can shoot them.

Old Post Apr 6 2002 21:34 #
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JavaGuy
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I stand corrected. Appearently, ther are new complilers out and about that make Java quicker, and soon it's expected that Java will in fact be better for game programming than even C++

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My mind is an empty shell. Other's thoughts enter, bouncing off the walls an' echo. Never thinking for myself or but for myself I think. So now I've left it all behind finished 'least with a good deed. A long road awaits, and I'm on my own.... I feel pretty good.

Old Post May 2 2002 23:03 #
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MarkusP
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I've actually been working on a Java port of Doomfor the last couple of weeks.

If you have j2se 1.4 or higher installed, you can see it here.

Old Post May 11 2002 19:58 #
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Lobo
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All this talk about if it's possible, will it run, blah blah blah

Check this out.
These guys seems to think it's possible...

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Old Post May 12 2002 08:56 #
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sirjuddington
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Uh, MarkusP, that applet won't load for some reason...

Old Post May 12 2002 10:51 #
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MarkusP
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You'll need Java 1.4 installed to run that applet. Specifically, you'll need the browser plugin part of Java 1.4. (It's incuded in the windows distro, but it might be separate in the solaris/linux distros)

Old Post May 12 2002 13:36 #
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Lobo
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Well actually I don't think it has anything to do with the version of java on my PC!
It can't find the Class!! Sure you uploaded everything MarcusP?

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Old Post May 13 2002 07:12 #
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MarkusP
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Fairly. (some) Other people can run it, so.. ;)

What class does it say it's missing, more specifically?

Old Post May 13 2002 08:30 #
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sirjuddington
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"class org.rubberbrain.stark.StarkApplet not found" is the error I get...

Old Post May 14 2002 14:55 #
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MarkusP
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Ok, your java plugin probably isn't installed properly.
(or your proxy doesn't allow you to download jar files)

If you still want to see this applet, try uninstalling java 1.4, then reinstalling it, making sure the browser-plugin section is set up properly.

Old Post May 14 2002 16:40 #
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Lobo
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What java plug-in?

I think you're assuming that I'm using Netscape! Or does IE 5 allow plug-ins and I've never heard about it?

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Old Post May 15 2002 19:09 #
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boris
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Hey, that engine is cool. And very fast too (got 180fps in some areas :)

Old Post May 15 2002 19:51 #
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Lobo
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Heh!
Looks like I needed to download that java runtime library after all.
12 meg download on a 56k modem! I sure hope it's worth it!!

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Old Post May 15 2002 20:20 #
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MarkusP
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12 megs? Ick. Having cable sure has spoiled me.

I'm definitely going to finish this, so if you want to play doom deathmatches in your browser, I suggest downloading java. ;)


And tarin, could I bother you for your system specs? =) You get more fps than I do, and I've got 1.4ghz.

Old Post May 15 2002 21:47 #
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boris
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Well, it's averaging at ~85fps. I've got a AthlonXP 1700+

Old Post May 16 2002 03:10 #
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MarkusP
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Ah, seems about right, then.

Old Post May 16 2002 09:34 #
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MaTT [TiK]
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Bloody hell, i hope sum1 dus create a java version of doom. That'd b amazing. Sorry, just passing. Pls read "csDoom Master Server back online!"

Old Post May 26 2002 14:51 #
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