schwerpunk
Senior Member

Posts: 1221
Registered: 05-12 |
I actually like the horizontal banding effect (from lack of Vsynch) that goes on during a sustained earthquake.
As an aside, the lack of Vsynch is very noticeable in the ZDoom map I'm presently working on for the monochrome project, where I've made a damage sector that flashes between 255 and 32 light level in 1 tic (!). I'd take a screenshot, but well, screenshots don't work that way. :P
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