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Untamed64
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Posts: 59
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I apologize in advance for wasting your time with this..

Whats the difference between ZDoom and Boom?

What does Boom have that ZDoom doesnt?

Thanks

Old Post Mar 5 2013 14:57 #
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Vermil
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Boom was one of the very first source ports and the first to become a standard for mod making.

Because it became a standard, like Dehacked, modern and still active ports such as ZDoom, implement support for its features alongside their own now days, far more advanced modding features.

Hopefully the above is understandable; I decided to try to summarize, hopefully successfully.

Old Post Mar 5 2013 15:37 #
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Kappes Buur
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Posts: 1062
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Something to read:

BOOM: http://www.teamtnt.com/boompubl/faq.htm#Whatis
ZDoom: http://zdoom.org/About

Old Post Mar 5 2013 18:25 #
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soner du
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I've done a small image to summarise relationships between major source ports, and BOOM compatibility.

Last edited by soner du on Mar 6 2013 at 13:32

Old Post Mar 6 2013 13:23 #
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Quasar
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There have been more complete genealogies than that one, but that is by far the best *looking* one I've yet seen. GhostlyDeath's has every port ever known to man but, as a result, it's almost unreadable with curvy lines going all over it and overlapping with each other to the point there being no way to distinguish the one you are following.

Old Post Mar 6 2013 19:17 #
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Eris Falling
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Quasar said:
GhostlyDeath's has every port ever known to man but, as a result, it's almost unreadable with curvy lines going all over it and overlapping with each other to the point there being no way to distinguish the one you are following.

Where could I find this genealogy? I've always wondered how complex it would be.

Old Post Mar 6 2013 19:21 #
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boris
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I guess he means this one: http://files.drdteam.org/index.php/...e-genealogy.png

Old Post Mar 6 2013 22:39 #
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wesleyjohnson
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DoomLegacy plays Heretic too.

Old Post Mar 7 2013 02:12 #
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hawkwind
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The graphic implies that Risen3D is only partially Boom compatible. Risen3D is fully Boom compatible ( with the exception of multiplayer support ). Also Risen3D does not use Direct3D. It's now OpenGL only for graphics.

Last edited by hawkwind on Mar 7 2013 at 03:45

Old Post Mar 7 2013 03:39 #
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soner du
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I took most of my information from http://doomwiki.org/wiki/Comparison...om_source_ports

I'll correct the file someday... (I was just toying with xmind)

wesleyjohnson said:
DoomLegacy plays Heretic too.

AFAIK, it does not include Heretic code. (?)

Old Post Mar 7 2013 14:24 #
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wesleyjohnson
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Does DoomLegacy contain Heretic code ??? A can of worms ...
It contains switch stmts and some code that could have. Did other ports copy heretic functions outright ??

Last edited by wesleyjohnson on Mar 7 2013 at 19:33

Old Post Mar 7 2013 19:20 #
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