Demon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Everything Else > Wolfenstein 3D Source Port with Mouse Look
 
Author
All times are GMT. The time now is 17:20. Post New Thread    Post A Reply
Rampage470
Mini-Member


Posts: 56
Registered: 04-13


Hey, Doomworld. I'm looking for a source port of Wolf3D with mouse look, similar to ZDoom or Skulltag. I have the Steam version, so it has to be able to work with that. Any pointers would be much appreciated.

__________________
Apply directly to the forehead.

Last edited by Rampage470 on 04-11-13 at 20:29

Old Post 04-07-13 21:09 #
Rampage470 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Blzut3
Member


Posts: 502
Registered: 06-04


Here: http://maniacsvault.net/ecwolf/

The mouse look (vertical) is a bit experimental at the moment, so you'll need to enable cheat codes (shift+alt+backspace) and use Tab+M to turn it on.

Old Post 04-07-13 21:34 #
Blzut3 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Maes
I like big butts!


Posts: 12396
Registered: 07-06


What's the point of mouse look, from the moment that there are no height variations or ceiling/floor textures to begin with?

Edit: NM, Ninja'd.

Old Post 04-07-13 21:41 #
Maes is online now Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Blzut3
Member


Posts: 502
Registered: 06-04



Maes said:
What's the point of mouse look

Well as far as ECWolf goes, Rise of the Triad style levels. At the moment the freelook is just there since I implemented it by accident trying to add movement bob. It'll be completed once the Z-axis is implemented.

Old Post 04-07-13 21:46 #
Blzut3 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Rampage470
Mini-Member


Posts: 56
Registered: 04-13



Blzut3 said:
Here: http://maniacsvault.net/ecwolf/

The mouse look (vertical) is a bit experimental at the moment, so you'll need to enable cheat codes (shift+alt+backspace) and use Tab+M to turn it on.



Thanks a lot, man! I completely suck at it (started on second-highest difficulty) and the mouse leap is a bit annoying, but now I can finally play Wolf3D. Thanks a lot, really.
Oh, btw, do you know if it works with Spear of Destiny as well?

Old Post 04-07-13 21:46 #
Rampage470 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Rampage470
Mini-Member


Posts: 56
Registered: 04-13



Maes said:
What's the point of mouse look, from the moment that there are no height variations or ceiling/floor textures to begin with?

Edit: NM, Ninja'd.



It's a lot easier to aim with it instead of the arrow keys.

Old Post 04-07-13 21:47 #
Rampage470 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Blzut3
Member


Posts: 502
Registered: 06-04



Rampage470 said:
Oh, btw, do you know if it works with Spear of Destiny as well?

It does. Just be sure to set Spear of Destiny to the original mission in Steam before playing (just start up the game from Steam and then quit). It should appear in the IWAD selection.

Old Post 04-07-13 22:07 #
Blzut3 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 11063
Registered: 07-07


If you're curious, starting Spear "normally" once is needed because in the game as installed by Steam, it's set up to start the second mission pack ("The Ultimate Challenge"). Most probably because the mission selection program works by renaming files and the guys at Valve must have tried each of the missions in order (first normal SOD, setting up SOD to be played; then Return to Danger, setting it to be played instead; and finally TUC, giving it the last word) before deeming everything to be working out fine and approving the package.

Spear of Destiny's backup files are .SD1; RTD has .SD2, and TUC has .SD3. The game itself only sees the .SOD file. The mission chooser overwrites the .SOD files with copies of the .SD1, .SD2, or .SD3 files as appropriate.

ECWolf, however, uses SOD for Spear of Destiny, and SD2/SD3 for the FormGen mission packs. Since when installed from Steam the SOD files are copies of the SD3 files, you need to reset them to be copies of the SD1 files instead, and the mission chooser can do that for you.

Old Post 04-07-13 22:28 #
Gez is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Dragonsbrethren
Senior Member


Posts: 2407
Registered: 03-09



Rampage470 said:


It's a lot easier to aim with it instead of the arrow keys.


Vanilla DOS Wolf3D supports using the mouse to turn. "Mouse look" usually refers to looking vertically with the mouse.

Old Post 04-07-13 23:06 #
Dragonsbrethren is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 17:20. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Misc. > Everything Else > Wolfenstein 3D Source Port with Mouse Look

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.