Submerge
Dumboy traded my soul for pogs

Posts: 1527
Registered: 03-01 |
No, Steve. I would never call you an Idiot. It's just that stphrz probably knows more about this.
Oh, and I got my answer! Here it is:
Joel Poston wrote:
>
> >Heh, I'll bet that you haven't gotten one of THESE in a long time.
:) Nope, I haven't.
> >I need a bit of help (obviously)
> >
> >the sprites for the classic BFG's projectiles are hard coded into the EXE,
> >and I cannot find them. what are their entry names? If the dog sprites can
> >be changed, i assume that these can too.
One way to get at them is to type: "mbf -dumplumps filename.wad". It
will write a new wad called filename.wad containing all the hardcoded
sprites and sounds that's fairly easy to browse with any WAD-editing
program. Warning: it will overwrite any existing filename.wad without
asking - make sure you use a name that no important WAD has.
As for the plasma balls specifically:
PLS1A0 - PLS1D0 Green ball as it flies through the air. (4 Frames.)
PLS1E0 - PLS1G0 Green ball as it explodes. (3 Frames.)
PLS2A0 - PLS2B0 Red ball as it flies through the air. (2 Frames.)
PLS2C0 - PLS2E0 Red ball as it explodes. (3 Frames.)
Hope this helps!
Len
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