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Rorix
Warming Up


Posts: 29
Registered: 08-09


Hey all,

I didn't want to ask this here, but I can't find any answers in the ZD chat or forums (please don't send me to hell).

What is with that godawful black border around the HUD in-game on ZDaemon servers? Even the servers that don't have it on the top and bottom still have it on the sides. It REALLY makes the game suck.

There are a lot less players playing multi on ZD lately, and I'm sure that the tiny HUD is to blame. Does anyone know why this border is here and how to get rid of it?

Old Post 02-01-14 16:48 #
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Memfis
Forum Spammer


Posts: 5798
Registered: 04-07



Rorix said:
There are a lot less players playing multi on ZD lately, and I'm sure that the tiny HUD is to blame.

:DDD
Try playing around with options->video mode->advanced options->letterboxing.

Old Post 02-01-14 17:22 #
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Gez
Why don't I have a custom title by now?!


Posts: 11385
Registered: 07-07



Rorix said:
What is with that godawful black border around the HUD in-game on ZDaemon servers?

Letterboxing and pillarboxing are used to fit a picture to a screen which uses a different aspect ratio. Since there are many different aspect ratios out there -- 4:3, 8:5, 16:9, etc. and Doom's baseline is 4:3 (more precisely, 8:5 stretched vertically to 4:3 but hey) that means that not all people have the same display.

Notably, Doom's default FOV is 90 for a 4:3 screen. If you don't squash the image, on a widescreen, you'll get more than 90 FOV. This can be seen as an unfair advantage over those who do play in 4:3. So apparently ZDaemon got a feature were servers can set which aspect ratio should be used, and if yours differ, then you'll get pillarboxing (wider than server's) or letterboxing (taller than server's).

Old Post 02-01-14 17:32 #
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Rorix
Warming Up


Posts: 29
Registered: 08-09


Thanks for the quick replies.

I can't seem to do anything to fix it. I guess I'll just have to go back to making maps.

Old Post 02-01-14 17:48 #
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Vulture
Junior Member


Posts: 229
Registered: 01-07



Rorix said:
I can't seem to do anything to fix it. I guess I'll just have to go back to making maps.


Why not just get Zandronum or Odamex for multplayer? Both of them feature widescreen support

Old Post 02-02-14 03:43 #
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