Reaper Grimm
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > 2fast4u
 
Author
All times are GMT. The time now is 04:16. Post New Thread    Post A Reply
joe-ilya
Nescient Member


Posts: 2302
Registered: 10-12


Zdoom glitches up when exiting too fast.
For example, the skip maps at 1024abc.wad can do this, it makes the game to get smaller and get to the bottom left, while the rest of the screen is HOM basically.

__________________
Name at Zandoronum:jo3-ilya . name at Zdaemon:ilya_the_joe_12
YouTube channel My DSDA

Old Post 06-18-14 12:21 #
joe-ilya is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
VGA
Junior Member


Posts: 188
Registered: 05-14


Zdoom has its own forum with a subforum for bug reporting.

Old Post 06-19-14 03:53 #
VGA is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
joe-ilya
Nescient Member


Posts: 2302
Registered: 10-12



VGA said:
Zdoom has its own forum with a subforum for bug reporting.

Oh yeah, I forgot. Uh huh huh...

__________________
Name at Zandoronum:jo3-ilya . name at Zdaemon:ilya_the_joe_12
YouTube channel My DSDA

Old Post 06-19-14 07:36 #
joe-ilya is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 04:16. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > 2fast4u

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.