Icon of Sin / Baphomet
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > What is your Doom Engine(s) of choice?
Pages (2): [1] 2 »  
Author
All times are GMT. The time now is 09:52. Post New Thread    Post A Reply
Breezeep
Member


Posts: 329
Registered: 04-14


Mine is GZDoom, GLBoom +, and Zandronum (mainly for multiplayer stuff)
what is yours?

Old Post 07-30-14 02:51 #
Breezeep is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Processingcontrol
Senior Member


Posts: 1553
Registered: 09-10


I'm a Prboom+ fan. It has pretty much anything I'd want from a sourceport.

Old Post 07-30-14 03:06 #
Processingcontrol is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Obsidian
Forum Staple


Posts: 2634
Registered: 05-12


I use ZDoom because I'm lazy.

Old Post 07-30-14 03:39 #
Obsidian is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Imback55
Warming Up


Posts: 16
Registered: 02-13


GZDoom because it's the best source port out there.

Old Post 07-30-14 04:00 #
Imback55 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Chu
Forum Regular


Posts: 737
Registered: 10-02


One out of every four new members who registered at the current year will make one of these threads.

Sigh.

__________________
3DGE source port

Old Post 07-30-14 06:36 #
Chu is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
purist
Senior Member


Posts: 2088
Registered: 04-04


In order of preference/frequency

Chocolate Doom if playing vanilla WADs
PRBoom+ if playing limit removing
ZDoom/GZDoom if required or if I fancy using a mod (or just a change)
Chocorenderlimits for testing
Legacy if co-oping with Dylan (though I'm going to try 3dge next time)
ZDaemon for online play
Doom Retro I have downloaded but I've not found a regular use for it

Generally I like it to feel like Doom so play with the port closest to this experience that the WAD will work with. Occasionally, I'll fancy a change but I never really enjoy GZDoom because I can't seem to get a good lighting/contrast ratio. I have a problem with PRBoom+ too, for some reason the volume is set very low and has to be reset after every level, which is annoying.

Old Post 07-30-14 06:46 #
purist is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
soner du
Mini-Member


Posts: 66
Registered: 10-11


Chocolate Doom for Vanilla play
PrBoom+ (GLBoom+ more precisely) for limit-removing & Boom-compatible WAD's
(G)ZDoom when I have to

I like Crispy Doom (a better-res vanilla port with some funky features), and I'm really waiting for a finalised version of Chocolate Doom gl-branch (I like both very high res and vanilla play).

Old Post 07-30-14 07:04 #
soner du is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Doomkid
Senior Member


Posts: 1476
Registered: 06-08


Odamex / ZDaemon / Zandronum, since most of my Dooming is done multiplayer.

Modded Doom95 (fixed demos, fixed "hippie color" glitch, fixed mouse) for single player, since it reminds me of childhood.

DOSbox, just to make sure I haven't flooded my maps with VPOs!

Doom Legacy when with friends because of the awesome splitscreen mode. I'm keeping a close eye on 3DGE too, for this exact reason.

Old Post 07-30-14 08:21 #
Doomkid is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Eris Falling
Forum Staple


Posts: 3038
Registered: 07-12


ZDoom, wishing I could use GZDoom.

Old Post 07-30-14 12:09 #
Eris Falling is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
bradharding
Junior Member


Posts: 188
Registered: 08-12


DOOM RETRO is my source port of choice, although I may be slightly biased...

Old Post 07-30-14 12:12 #
bradharding is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
VGA
Junior Member


Posts: 188
Registered: 05-14


I'm using gzdoom and 3DGE(usually with Doom Forever) because I like dynamic lighting.

I use Doom Retro for the original games though, because it's hardcore enough ... and vanilla resolution is disgustingly low for me.

Old Post 07-30-14 15:20 #
VGA is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Avoozl
Forum Staple


Posts: 2665
Registered: 06-09


I now just use GZDoom, I used to also use PrBoom+ for the alternate HUD but no longer bother with it anymore.

I'm currently however interested in 3DGE but haven't yet downloaded it.

Old Post 07-30-14 15:28 #
Avoozl is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Belial
Senior Member


Posts: 2337
Registered: 09-05


Pr+ only nowadays.

Old Post 07-30-14 17:22 #
Belial is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Solid Snake
Member


Posts: 412
Registered: 06-09


ZDoom mostly, also PrBoom+ for demo stuff, Chocolate Doom for vanilla stuff.

Old Post 07-30-14 18:38 #
Solid Snake is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
mrthejoshmon
Senior Member


Posts: 1498
Registered: 12-12


In order of most used:

PrBoom
ZDoom
Chocolate Doom
Eternity
Zandronum

And every XP compatible port out there for when I feel like something different.

Old Post 07-30-14 19:26 #
mrthejoshmon is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
RUSH
Member


Posts: 348
Registered: 04-14


ZDoom

Emulates the original software graphics. Smooth 60 fps, huge mod support, all the bells and whistles of other source ports without that OpenGL lighting weirdness.

Old Post 07-31-14 01:34 #
RUSH is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Patrol1985
Member


Posts: 652
Registered: 07-13



Eris Falling said:
ZDoom, wishing I could use GZDoom.


Intel graphics I assume? ;)

as for my favourite ports:

- Chocolate Doom
- PrBoom+
- GZDoom

Old Post 07-31-14 23:33 #
Patrol1985 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
fabian
Member


Posts: 356
Registered: 12-12


PrBoom+
Chocolate Doom
WinMBF

And, of course, Crispy Doom. ;)

Old Post 08-04-14 06:35 #
fabian is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
XCOPY
Junior Member


Posts: 209
Registered: 12-12


I tend to use vanilla doom itself in dosbox more often than not. Doomsday for whenever I feel the need for fancy graphics and/or to play limit-removing levels, also soon-to-be my port of choice for multiplayer (vanilla would be my choice for mp but ugh, it's netcode is ugly even for LAN).

Old Post 08-04-14 07:09 #
XCOPY is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
plums
Senior Member


Posts: 2011
Registered: 08-13



fabian said:
WinMBF

Curious as to what keeps you using this? It's a fine port but between all the other options available now I don't really know what niche it fills.

Old Post 08-04-14 17:37 #
plums is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
fabian
Member


Posts: 356
Registered: 12-12



plums said:

Curious as to what keeps you using this? It's a fine port but between all the other options available now I don't really know what niche it fills.


It is the cleanest implementation of Boom/MBF that you can find -- apart from the original MS-DOS EXEs (PrBoom+, Eternity and the like have evolved quite much). And with a little patching, it is actually quite portable. It is like "Chocolate MBF" for me. ;)

Old Post 08-05-14 07:53 #
fabian is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
plums
Senior Member


Posts: 2011
Registered: 08-13



fabian said:
Chocolate MBF

Aha, that explains it quite well.

Old Post 08-05-14 08:05 #
plums is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
SteveD
Senior Member


Posts: 1291
Registered: 04-10


As I've said elsewhere . . .

Risen3D -- Fastest, smoothest for keypad-based keyboarders, best GL appearance, nicest default gamma settings.

GZDoom -- Closest to Risen3D in speed and keypad feel, superior options. It's the one I'd use if I could only use one.

GLBoom -- Only if I need to make a demo. Horrid feel on the keypad. I play even shittier than usual on this one. ;)

Old Post 08-06-14 03:14 #
SteveD is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
printz
CRAZY DUMB ZEALOT


Posts: 8885
Registered: 06-06


Eternity because of its clean design philosophy: modify and enhance the engine structure greatly, without ever affecting the game itself.

__________________
Automatic Wolfenstein - Version 1.0 - also on Android

Old Post 08-06-14 06:43 #
printz is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Springy
Senior Member


Posts: 1357
Registered: 09-12


Eternity, mostly followed by PrBoom + (the latter is mostly for demo recording purposes). I do all testing through Eternity unless it's an overly ambitious vanilla project, but my projects will never fall into the category of "overly ambitious", it's not due to being "lazy", but due to my selective participation in most things which require some form of a strange word called "effort".


Eris Falling said:
ZDoom, wishing I could use GZDoom.




Intel graphics I assume? ;)


I have integrated Intel graphics too and I can run it fine, albeit not at the maximum level the port can go, obviously.

Old Post 08-06-14 14:15 #
Springy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Graf Zahl
Why don't I have a custom title by now?!


Posts: 7769
Registered: 01-03



Springy said:

I have integrated Intel graphics too and I can run it fine, albeit not at the maximum level the port can go, obviously.




Depends on what kind of Intel chip you have. The more recent ones are ok, but older ones truly suck.

Old Post 08-06-14 15:23 #
Graf Zahl is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
mikeo007
Warming Up


Posts: 25
Registered: 07-03


A lot has changed since the last time I checked out this scene. Legacy was the top dog back then. Judging from what I've seen around the web, I'll probably concentrate my efforts on (g)zdoom. Seems to offer the best balance of features while staying somewhat true to the original gameplay wise.

Old Post 08-07-14 16:02 #
mikeo007 is offline Profile || Blog || Email || Search || Add Buddy IP || Edit/Delete || Quote
VGA
Junior Member


Posts: 188
Registered: 05-14



mikeo007 said:
A lot has changed since the last time I checked out this scene. Legacy was the top dog back then. Judging from what I've seen around the web, I'll probably concentrate my efforts on (g)zdoom. Seems to offer the best balance of features while staying somewhat true to the original gameplay wise.

That is a reasonable decision. Although, out of the about 15 actively developed source ports, you'd be hard pressed to find a "useless" one.

Old Post 08-07-14 17:14 #
VGA is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
RocknRoll420
Warming Up


Posts: 17
Registered: 12-13


PrBoom because I like to play vanilla doom and it runs in windows

Old Post 08-11-14 05:06 #
RocknRoll420 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
scifista42
Senior Member


Posts: 2330
Registered: 05-12


Zandronum for all casual playthroughs. Sometimes PrBoom-plus, also for occasional demo recording. Rarely ZDaemon for multiplayer. Chocorenderlimits and vanilla engine for vanilla wad testing.

Old Post 08-17-14 00:25 #
scifista42 is online now Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 09:52. Post New Thread    Post A Reply
Pages (2): [1] 2 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > What is your Doom Engine(s) of choice?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.