Ouchface
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > Quick newbie-ish question: best doom engine?
Pages (2): [1] 2 »  
Author
All times are GMT. The time now is 03:30. Post New Thread    Post A Reply
DaJuice
Da Juice is Loose aboot da Hoose!


Posts: 754
Registered: 05-01


Ok, I'm actually gonna play doom on the pc (I only had doom64), and I was wondering, what's generally coinsidered the best engine? Sorry if this question sounds lame.

Old Post 05-29-02 05:43 #
DaJuice is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
læmænt
BAND


Posts: 3801
Registered: 11-00


I thought there's only one doom engine

__________________
signature edited for sake of insanity

Old Post 05-29-02 05:45 #
læmænt is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
DaJuice
Da Juice is Loose aboot da Hoose!


Posts: 754
Registered: 05-01


Ok, maybe engine isn't the right word.
Anyways, I stumbled across Zdoom in another post and I'm donloading it now. Seems to be what I was looking for.

Old Post 05-29-02 05:48 #
DaJuice is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Liam
the Bard formerly known as the Bard


Posts: 4018
Registered: 08-00


I wouldn't recommend Zdoom (although virtually everyone else here would).

My personal recommendations are Legacy and EDGE. Also take a look at Vavoom and Jdoom. In the end though, use whatever you feel comfortable with.

Old Post 05-29-02 05:52 #
Liam is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
læmænt
BAND


Posts: 3801
Registered: 11-00


(Don't listen to liam, he's a religious fanatic)

Zdoom is good for features
PrBoom is good for oldskool gameplay

__________________
signature edited for sake of insanity

Old Post 05-29-02 05:57 #
læmænt is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
niguel
Member


Posts: 405
Registered: 05-02


if i use the enchanted engine, i use zdoom and legacy, i usually play original.

Old Post 05-29-02 06:46 #
niguel is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair


Posts: 3692
Registered: 04-02


JDOOM!!!!!
I dont care for the models really but the lighting and particle effects rock. Zdoom is way more stable though. Too bad the colors always seem faded.

__________________
"How about a rocket-powered knuckle sandwich from fist city!"

Old Post 05-29-02 07:36 #
Amaster is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
AndrewB
I would commit first degree murder and then fabricate evidence to make it look like self defense.


Posts: 4411
Registered: 05-00


ZDoom is good for ease of use and simplicity.
JDoom is good for 3D accelerator cards.
PrBoom is good that original feel, only newer.
Legacy is good for 3D acceleration and room-over-room levels.
Doom95 is good for Quakers.
EDGE is good for QDOOM.
ZDoomGL is good for experimental usage of advanced 3D acceleration features.
Vavoom is good for healthy, shiny-looking hair.

Old Post 05-29-02 07:43 #
AndrewB is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Fredrik


Posts: 11685
Registered: 05-00



Doom95 is good for Quakers.
I don't get that one. Doom95 appears to be the only port that maintains the exact mouse feeling of the DOS version.

Old Post 05-29-02 07:47 #
Fredrik is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair


Posts: 3692
Registered: 04-02



Fredrik said:
I don't get that one. Doom95 appears to be the only port that maintains the exact mouse feeling of the DOS version.


I dont get the point of using the mouse in the original DooM. How were you supposed to get around quickly?

__________________
"How about a rocket-powered knuckle sandwich from fist city!"

Old Post 05-29-02 07:55 #
Amaster is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Fredrik


Posts: 11685
Registered: 05-00



Assmaster said:
I dont get the point of using the mouse in the original DooM. How were you supposed to get around quickly?
I don't get that statement.

Old Post 05-29-02 08:03 #
Fredrik is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 6359
Registered: 12-00


KEYBOARDING IS THE ONLY WAY RESISTANCE IS FUTILE

__________________
Hey Jude

Old Post 05-29-02 09:45 #
Kid Airbag is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
magikal
May he rest in peace


Posts: 1024
Registered: 11-01


Legacy and ZDoom are both really good.Even Romero himself likes both, especially Legacy.

__________________
One more level? OMFG yes!

Old Post 05-29-02 09:59 #
magikal is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
fodders
OWNS YOU


Posts: 5810
Registered: 05-00



Assmaster said:


I dont get the point of using the mouse in the original DooM. How were you supposed to get around quickly?

I assume you are working on the premise that the slide bar was the max mouse speed (9), so yes, too slow, you had to edit default.cfg to speed mouse up, some people went as high as 300-400

__________________
Fod's page Son's place De Man's place
You are my opponent, but not my enemy, for your resistance gives me strength. Your will gives me courage. Your spirit ennobles me. And, although I aim to defeat you, should I succeed, I will not humiliate you, instead I will honour you..For without you, I am a lesser man.

Old Post 05-29-02 10:43 #
fodders is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
darknation
Forum Staple


Posts: 3083
Registered: 03-02


All source ports rock equally, but some source ports are more equal than others.

Old Post 05-29-02 12:34 #
darknation is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Fredrik


Posts: 11685
Registered: 05-00



Archvile64 said:
KEYBOARDING IS THE ONLY WAY RESISTANCE IS FUTILE
I'm sorry to say this, but the skilled gamers of the world left you behind back in 1995.

Old Post 05-29-02 14:37 #
Fredrik is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8509
Registered: 12-00


My personal favorites right now are ZDoom, Legacy, EDGE, and PRBoom.
Btw, these are not "engines", they are source ports. They're called this because they're ports of the original Doom source. :)

__________________
Heh

Old Post 05-29-02 16:13 #
DooMBoy is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Spike
Team Future has a new Giger-esque in the works


Posts: 2562
Registered: 04-02


Mouse and keyboard is easily the fastest and most responsive form of control, especially when using mouselook with a port like Jdoom.

Jdoom is my preference - the atmosphere is excellent.

__________________
I Love the Dead. Frequently.

Old Post 05-29-02 18:20 #
Spike is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
pritch
Super Moderator


Posts: 6135
Registered: 11-01


Oh my God somone had to ask the question.

We need a FAQ for this question..

__________________
I'm the magic man. I got magic hands.

Old Post 05-29-02 22:43 #
pritch is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
magikal
May he rest in peace


Posts: 1024
Registered: 11-01



AndrewB said:
ZDoom is good for ease of use and simplicity.
JDoom is good for 3D accelerator cards.
PrBoom is good that original feel, only newer.
Legacy is good for 3D acceleration and room-over-room levels.
Doom95 is good for Quakers.
EDGE is good for QDOOM.
ZDoomGL is good for experimental usage of advanced 3D acceleration features.
Vavoom is good for healthy, shiny-looking hair.


MBF is good for....?
It seems a really good port.It looks good and plays really well.
I just can't get any damn sound or if I do it's distorted,shame.

__________________
One more level? OMFG yes!

Old Post 05-30-02 01:50 #
magikal is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Liam
the Bard formerly known as the Bard


Posts: 4018
Registered: 08-00



DooMBoy yammered incoherently:
They're called this because they're ports of the original Doom source. :)


Yes, and they're also engines.


Pritch sexily coaxed:
Oh my God somone had to ask the question.

We need a FAQ for this question..



Yeah, but who'd write it? Everyone's biased against one port or the other ;)


Magikal typed onto teh computar screan:
MBF is good for....?
It seems a really good port.It looks good and plays really well.
I just can't get any damn sound or if I do it's distorted,shame.



That would be the fault of Allegro.

Old Post 05-30-02 02:10 #
Liam is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
deep
as in Deepsea


Posts: 1066
Registered: 09-01



Spike said:
Jdoom is my preference - the atmosphere is excellent.
Wait till you see BOOMDSDAY - a BOOMIZED version of JDOOM- meaning it supports all the BOOM stuff. Plus it does hi-res DeePsea style graphics - a lot easier to do than the external PNG/TGA stuff:)

Working out the final little glitches. You may want to turn off particles (which look cool), unless you have a high-end machine. I have to admit the texturing and lighting is stunning compared to ZDOOM. For sure an atmo boost.

I like the 3D models - can be turned off - but then you'll bitch about "fuzzy sprites":)

ZDOOM has the most flexibility (scripting) - alas level designers tend to not use many of them.

As LTB said "whatever you feel comfortable with."

Old Post 05-30-02 02:21 #
deep is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
DaJuice
Da Juice is Loose aboot da Hoose!


Posts: 754
Registered: 05-01


Thanks for the replies. So far Zdoom seems alright, but the color banding looks ugly, and it flickers in full screen (for me at least). I also got a headache when using the look up/down feature cuz of the warped perspective, hehe. I'll look at some other ports.

Old Post 05-30-02 08:12 #
DaJuice is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
deadnail
i define my reality through misery


Posts: 2144
Registered: 06-00




Magikal typed onto teh computar screan:
MBF is good for....?
It seems a really good port.It looks good and plays really well.
I just can't get any damn sound or if I do it's distorted,shame.
Liam gave a half assed reply:
That would be the fault of Allegro.
SO USE PRBOOM INSTEAD DAMMIT, IT HAS EVERYTHING MBF HAS AND MORE.

PRBoom uses Timidity for midi, though, so find the EAWPats set (it's a 22Mb rar file), extract that and Timidity to [same drive as PRBoom is on]:\Timidity and enjoy.

__________________
who put all this dirt in my machine?

Old Post 05-30-02 12:35 #
deadnail is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
sirjuddington
Slade doesn't mean what it used to


Posts: 1405
Registered: 05-00



DaJuice said:
Thanks for the replies. So far Zdoom seems alright, but the color banding looks ugly, and it flickers in full screen (for me at least). I also got a headache when using the look up/down feature cuz of the warped perspective, hehe. I'll look at some other ports.

DaPhorum ;)

Old Post 05-30-02 12:42 #
sirjuddington is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8509
Registered: 12-00



Liam the Bard ignorantly muttered:


Yes, and they're also engines.

I call them source ports. You can call them what you want-engines, source ports, etc.

__________________
Heh

Old Post 05-30-02 19:35 #
DooMBoy is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Spike
Team Future has a new Giger-esque in the works


Posts: 2562
Registered: 04-02


I found an excellent effect on jdoom - using the glowflat and glowtexture statements in the ded files, you can give effects like glowing blood, which is a good thing as there's gallons of it on it's way in our up-coming wadfiles.

__________________
I Love the Dead. Frequently.

Old Post 05-30-02 19:57 #
Spike is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
pritch
Super Moderator


Posts: 6135
Registered: 11-01



magikal said:

MBF is good for....?
It seems a really good port.It looks good and plays really well.
I just can't get any damn sound or if I do it's distorted,shame.


I had the same problem, it's normally the fault of Allegro. PRBoom has many of teh MBF functions, even if teh feel is a little different. I miss the features of MBF, but I'm happy with ZDoom.

__________________
I'm the magic man. I got magic hands.

Old Post 05-30-02 20:39 #
pritch is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
spank
I'm afraid of Americans


Posts: 1888
Registered: 06-00


ADoom on an A4000 (emulated in Windows through WinUAE, obviously).

__________________
lord
tear the system down
fortune -o

Old Post 05-30-02 22:31 #
spank is offline Profile || Blog || Email || Search || Add Buddy IP || Edit/Delete || Quote
nightmare imp
Junior Member


Posts: 147
Registered: 03-01


I prefer Z_Doom, Doom Legacy and J Doom. I suggest you try downloading some ports and trying out whichever you like best.

Old Post 05-30-02 22:37 #
nightmare imp is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 03:30. Post New Thread    Post A Reply
Pages (2): [1] 2 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > Quick newbie-ish question: best doom engine?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.