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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports

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INFO ATTN: PrBoom-Plus, ver. 2.5.1.3 ( 1 2 3 4 ... Last page ) entryway 2263 157519
IDDQD ATTN: Chocolate Doom ( 1 2 3 4 ... Last page ) Janizdreg 1769 127232
ClosedNewWolf? Mogul 3 926
ClosedLegacy Liam 10 839
ClosedHello Lt 3 765
Closed:-( GuntherDW 5 739
ClosedA Doom Port that keeps score, suggestions? Monfriez 2 667
ClosedHaving problems with jDoom Jeremy 0 718
ClosedThe Source Port I'd like to see someone do... CacodemonLeader 5 1005
ClosedLegacy Help DooMBoy 4 667
ClosedSplit screen? Espi 1 824
ClosedWhy does Cajun Bot for Doom Legacy restart my comp when i play it for...oh 30 minute? Ezxariarch 1 967
ClosedZdoom 1.23 Beta 25 drav35 3 840
ClosedJDoom GuntherDW 3 812
Closededge 1.26/ddf 2.6 Duker900 3 697
Closedmd2s kill sprites! Executor666 7 797
ClosedLet's talk about Vavoom, folks. Katarhyne 4 728
ClosedZdoomGL :( GuntherDW 9 1218
ClosedOfftopic - QuakeGL or GLQuake Shockwav3 2 1725
ClosedReally sucks Crendowing 4 708
Closedanyone know where i can get the source code for legacy? im-with_stupid 1 762
ClosedDoom2's source code. Kaiowas 12 3396
Closedsource port zdoom zdaemon and doomserv treehugger 4 881
ClosedNice things in a source port Nancy_13 4 888
ClosedSource Port for Rise of the triad Shockwav3 3 3176
ClosedGood for nothing EDGE console! Kris 4 771
ClosedAbout Eternity Crendowing 3 737
ClosedZdoomGL :( (2) GuntherDW 0 621
ClosedZDoomGL MD2's? Zro 7 1087
ClosedJump button doesn't work in JDoom! Lengis 5 784
ClosedQuestion about GL ports DooMBoy 4 668
Closedvavoom.... skadoomer 13 1104
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