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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports

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INFO ATTN: PrBoom-Plus, ver. 2.5.1.3 ( 1 2 3 4 ... Last page ) entryway 2333 164962
IDDQD ATTN: Chocolate Doom ( 1 2 3 4 ... Last page ) Janizdreg 1797 132205
ClosedNewWolf? Mogul 3 947
ClosedLegacy Liam 10 869
ClosedHello Lt 3 786
Closed:-( GuntherDW 5 760
ClosedA Doom Port that keeps score, suggestions? Monfriez 2 687
ClosedHaving problems with jDoom Jeremy 0 731
ClosedThe Source Port I'd like to see someone do... CacodemonLeader 5 1025
ClosedLegacy Help DooMBoy 4 695
ClosedSplit screen? Espi 1 840
ClosedWhy does Cajun Bot for Doom Legacy restart my comp when i play it for...oh 30 minute? Ezxariarch 1 993
ClosedZdoom 1.23 Beta 25 drav35 3 870
ClosedJDoom GuntherDW 3 843
Closededge 1.26/ddf 2.6 Duker900 3 721
Closedmd2s kill sprites! Executor666 7 826
ClosedLet's talk about Vavoom, folks. Katarhyne 4 754
ClosedZdoomGL :( GuntherDW 9 1240
ClosedOfftopic - QuakeGL or GLQuake Shockwav3 2 1760
ClosedReally sucks Crendowing 4 737
Closedanyone know where i can get the source code for legacy? im-with_stupid 1 779
ClosedDoom2's source code. Kaiowas 12 3558
Closedsource port zdoom zdaemon and doomserv treehugger 4 924
ClosedNice things in a source port Nancy_13 4 916
ClosedSource Port for Rise of the triad Shockwav3 3 3239
ClosedGood for nothing EDGE console! Kris 4 803
ClosedAbout Eternity Crendowing 3 767
ClosedZdoomGL :( (2) GuntherDW 0 646
ClosedZDoomGL MD2's? Zro 7 1139
ClosedJump button doesn't work in JDoom! Lengis 5 839
ClosedQuestion about GL ports DooMBoy 4 690
Closedvavoom.... skadoomer 13 1138
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