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Thread Thread Starter Reverse Sort Order Replies Views Last Post
INFO Zdoom 9X death55 8 615
DUMB Doomsday Chex Quest Support? Death Egg 13 1356
DUMB prBoom console? Death Egg 13 1409
DUMB Some Boom Questions David_Dweedle 6 369
DUMB What sort of mapping does Zdoom offer? David_Dweedle 8 510
WTF Couple of Skulltag questions darkreaver 2 375
HELP Stuttering problem when trying to pick up items in Chocolate Doom while playing UDoom Darkman 4 11 604
QUESTION Any source ports run the Doom Prerelease Demo at all? Darkman 4 4 445
ATTN EDGE Stability DarkknightXC 13 444
INFO EDGE V1.28 Released DarkknightXC 8 523
INFO EDGE V1.28a Released DarkknightXC 7 460
DUMB New Sourceport in development - DarkDoom Darkhaven 4 439
DUMB Spice ZDoom? Darkhaven 1 350
WTF Zdoom closes on return to same area DarkFoxSoldier20 1 363
HELP DoomsDay md2 help! Dark-Jackal 1 462
DUMB going vanilla (not really) Darch 12 602
DUMB pr-boom+ CRBRICK not found? dannebubinga 7 1691
DUMB autoload from .bat? prboom+ dannebubinga 8 609
DUMB DOOM Classic ver 2.0 DaniJ 6 854
DUMB GAMEINFO - ZDoom's special control lump DaniJ 7 748
QUESTION HI_START/HI_END method for high resolution textures DaniJ 5 671
QUESTION Was the ACC source code ever released? DaniJ 8 737
DUMB GL port developers; Drawing surfaces with masked textures DaniJ 15 895
NEWS Doomsday 1.9.0-beta5 Released DaniJ 6 900
TECHIE Doomsday 1.9.0 betas DaniJ 10 5682
QUESTION portability... Danfun64 9 477
DUMB So...remood is dead? Danfun64 2 531
HELP Boom problems Danfun64 13 596
TECHIE 2.5D shooters oddly slow? Danfun64 6 1108
DUMB dog graphics in mbf Danfun64 28 1243
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