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Thread Thread Starter Reverse Sort Order Replies Views Last Post
NEWS Doomsday 1.9.0-beta5 Released DaniJ 6 915
DUMB DOOM Classic ver 2.0 DaniJ 6 873
QUESTION HI_START/HI_END method for high resolution textures DaniJ 5 680
QUESTION Was the ACC source code ever released? DaniJ 8 752
DUMB GL port developers; Drawing surfaces with masked textures DaniJ 15 906
TECHIE Doomsday 1.9.0 betas DaniJ 10 5692
TECHIE 2.5D shooters oddly slow? Danfun64 6 1122
QUESTION freedoom and free content source ports Danfun64 14 776
HELP Boom problems Danfun64 13 645
DUMB 3dge source code outdated. Danfun64 3 311
DUMB So...remood is dead? Danfun64 2 566
DUMB Chocolate doom gl branch question Danfun64 5 320
QUESTION portability... Danfun64 9 497
  Moved: doom-plus demo recording limits and crispy doom Danfun64 - -
DUMB dog graphics in mbf Danfun64 28 1294
QUESTION Ports that *don't* support in-game server joining Danfun64 2 476
QUESTION Question for those with knowledge of Source Ports. Dancubus 21 903
DUMB ClosedQuick newbie-ish question: best doom engine? ( 1 2 ) DaJuice 35 1366
DUMB Something wrong with glboom-plus Daiyu_Xiaoxiang 5 1990
INFO Inventory & in-game log Da Snoop 3 417
QUESTION Will i be able to compile zdooms or skulltags source code with MSVC 2008/10? D00MEDGUY 2 397
DUMB [False] Warning: ZDaemon [antivirus error] CylonAndrew 7 1471
HELP GZDoom won't run WAD cycloolephin 9 1136
DUMB doom2.exe cycloid 14 758
DUMB getting prboom 202 to work cycloid 12 433
IDEA Yet another Format proposal: ReHacked cycloid 8 601
FUNDERFUL ReHacked ReThunk! cycloid 6 904
DUMB Built Chocolate Doom with DevCpp cycloid 24 1702
DUMB (DUMB DUMB DUMB) XP Wont Run ANY Doom Port WTF? cycloid 3 680
HELP Mods and stuff not working in ZDoom,need help cyberturtle 6 477
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