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Thread Thread Starter Reverse Sort Order Replies Views Last Post
DUMB New Sourceport in development - DarkDoom Darkhaven 4 462
WTF Zdoom closes on return to same area DarkFoxSoldier20 1 395
HELP DoomsDay md2 help! Dark-Jackal 1 491
DUMB going vanilla (not really) Darch 12 718
DUMB autoload from .bat? prboom+ dannebubinga 8 655
DUMB pr-boom+ CRBRICK not found? dannebubinga 7 1827
DUMB GLboom-plus sound died on me dannebubinga 6 239
NEWS Doomsday 1.9.0-beta5 Released DaniJ 6 998
DUMB DOOM Classic ver 2.0 DaniJ 6 907
QUESTION Was the ACC source code ever released? DaniJ 8 881
DUMB GAMEINFO - ZDoom's special control lump DaniJ 7 817
QUESTION HI_START/HI_END method for high resolution textures DaniJ 5 732
TECHIE Doomsday 1.9.0 betas DaniJ 10 5717
DUMB GL port developers; Drawing surfaces with masked textures DaniJ 15 1000
QUESTION portability... Danfun64 9 559
DUMB Chocolate doom gl branch question Danfun64 5 412
  Moved: doom-plus demo recording limits and crispy doom Danfun64 - -
DUMB 3dge source code outdated. Danfun64 3 401
DUMB So...remood is dead? Danfun64 2 691
HELP Boom problems Danfun64 13 811
DUMB Assorted DOS port compiling questions (was dog graphics in mbf) 1 2 ) Danfun64 56 2677
QUESTION freedoom and free content source ports Danfun64 14 829
TECHIE 2.5D shooters oddly slow? Danfun64 6 1182
QUESTION Ports that *don't* support in-game server joining Danfun64 2 494
QUESTION Question for those with knowledge of Source Ports. Dancubus 21 970
DUMB ClosedQuick newbie-ish question: best doom engine? 1 2 ) DaJuice 35 1503
DUMB Something wrong with glboom-plus Daiyu_Xiaoxiang 5 2066
INFO Inventory & in-game log Da Snoop 3 443
QUESTION Will i be able to compile zdooms or skulltags source code with MSVC 2008/10? D00MEDGUY 2 422
DUMB [False] Warning: ZDaemon [antivirus error] CylonAndrew 7 1520
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