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DUMB GAMEINFO - ZDoom's special control lump DaniJ 7 813
QUESTION HI_START/HI_END method for high resolution textures DaniJ 5 726
QUESTION Was the ACC source code ever released? DaniJ 8 868
DUMB GL port developers; Drawing surfaces with masked textures DaniJ 15 992
DUMB DOOM Classic ver 2.0 DaniJ 6 904
NEWS Doomsday 1.9.0-beta5 Released DaniJ 6 989
TECHIE Doomsday 1.9.0 betas DaniJ 10 5712
DUMB So...remood is dead? Danfun64 2 680
DUMB Assorted DOS port compiling questions (was dog graphics in mbf) 1 2 ) Danfun64 56 2613
  Moved: doom-plus demo recording limits and crispy doom Danfun64 - -
QUESTION portability... Danfun64 9 547
DUMB Chocolate doom gl branch question Danfun64 5 409
TECHIE 2.5D shooters oddly slow? Danfun64 6 1176
QUESTION freedoom and free content source ports Danfun64 14 817
HELP Boom problems Danfun64 13 793
QUESTION Ports that *don't* support in-game server joining Danfun64 2 491
DUMB 3dge source code outdated. Danfun64 3 392
QUESTION Question for those with knowledge of Source Ports. Dancubus 21 959
DUMB ClosedQuick newbie-ish question: best doom engine? 1 2 ) DaJuice 35 1490
DUMB Something wrong with glboom-plus Daiyu_Xiaoxiang 5 2059
INFO Inventory & in-game log Da Snoop 3 441
QUESTION Will i be able to compile zdooms or skulltags source code with MSVC 2008/10? D00MEDGUY 2 420
DUMB [False] Warning: ZDaemon [antivirus error] CylonAndrew 7 1513
HELP GZDoom won't run WAD cycloolephin 9 1874
DUMB (DUMB DUMB DUMB) XP Wont Run ANY Doom Port WTF? cycloid 3 691
DUMB doom2.exe cycloid 14 807
DUMB getting prboom 202 to work cycloid 12 475
IDEA Yet another Format proposal: ReHacked cycloid 8 619
DUMB Built Chocolate Doom with DevCpp cycloid 24 1767
FUNDERFUL ReHacked ReThunk! cycloid 6 1027
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