Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports

(Moderated by: Quasar)
Pages (80): « 1 [2] 3 4 5 » ... Last »
Thread Thread Starter Replies Reverse Sort Order Views Last Post
DUMB Engine preference ( 1 2 3 4 ) LightningBolt101 97 4389
TECHIE Chocolate Strife Development ( 1 2 3 4 ) Quasar 96 8308
DUMB ZDoom vs Legacy: Make your choice. ( 1 2 3 4 ) [PROTOTYPE] 94 5346
QUESTION ClosedWhich source port is "the best one"? ( 1 2 3 4 ) derp 94 4940
DUMB altered gameplay behavior in ZDoom ( 1 2 3 4 ) Graf Zahl 91 8017
DUMB My experience with Risen3D ( 1 2 3 4 ) entryway 91 5585
TECHIE "Runworthiness" of the linuxdoom code? ( 1 2 3 4 ) Maes 90 4230
ClosedZdoom vs. Jdoom ( 1 2 3 ) The /er2 89 7828
YAY I made a Source port graph! ( 1 2 3 ) GhostlyDeath 88 4401
QUESTION Rewriting Doom's renderer to be completely horizontal? ( 1 2 3 ) Spleen 86 4358
ATTN Doom Classic v2.0 source release watch (now released) ( 1 2 3 ) Quasar 84 4785
QUESTION Favorite Port ( 1 2 3 ) Brad_tilf 84 2851
INFO Prboom Plus on Android. OUT NOW - Doom Touch ( 1 2 3 ) beloko 83 15422
LOOK AT ME GZDoom = ZDoom + OpenGL + 3D floors ( 1 2 3 ) Graf Zahl 82 6889
TECHIE UDMF v0.99 Specification Draft (aka TEXTMAP) ( 1 2 3 ) Quasar 81 6223
DUMB 32 bit software renderer ( 1 2 3 ) jval 80 5189
DUMB Source port pros and cons, list them (no flaming ports that you dislike) ( 1 2 3 ) footman 79 2521
INFO ClosedDoom95 mouse patch for XP available - now ( 1 2 3 ) beetlejoose 79 12085
HELLO Dynamic wiggle/Tall Sector fix for fixed-point software renderer ( 1 2 3 ) kb1 77 3394
BOO HOO What you would like EDGE to have.... ( 1 2 3 ) Templar 77 1741
OLD Original Dos (OPL SoundBlaster 220) Heretic/Hexen music pack (for fans) ( 1 2 3 ) theleo_ua 77 13656
IDEA 3D Floor Over Floor in ZDoom? ( 1 2 3 ) DooMBoy 76 2092
RANT curious [about purist ports] ( 1 2 3 ) Dee 75 2939
QUESTION Skulltag 97D Preview ( 1 2 3 ) Aabra 75 4034
HELP PRBOOM Graphical Glitches ( 1 2 3 ) The Civ 75 3596
LOOK AT ME Doom64EX 2.3 Feedback Thread ( 1 2 3 ) Kaiser 73 6951
DOOM Poll: Online multiplayer ports ( 1 2 3 ) Flynn Taggart 73 3479
WTF Zenimax issue takedown of JS Doom port ( 1 2 3 ) fraggle 72 7264
TECHIE Classic Doom in Doom 3: BFG Edition ( 1 2 3 ) Maes 72 4435
WTF 64Doom: Classic Doom on N64 ( 1 2 3 ) Jaxxoon R 72 4027
Post New Thread Pages (80): « 1 [2] 3 4 5 » ... Last »

Search this Forum:


Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.