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Thread Thread Starter Replies Reverse Sort Order Views Last Post
INFO Prboom Plus on Android. OUT NOW - Doom Touch ( 1 2 3 ) beloko 69 10936
DUMB Shared feature proposition: Standard BEX mnemonic for MAP33 ( 1 2 3 ) Quasar 69 2666
WTF Doom Legacy is Illegal ( 1 2 3 ) GhostlyDeath 67 4587
BOO HOO The FSF and LGPLv3 ( 1 2 3 ) andrewj 66 3015
QUESTION What is the best doom engine? (& why) ( 1 2 3 ) busta5000 66 9658
HELP GZDoom + GPL: Help needed ( 1 2 3 ) Graf Zahl 65 5723
LOOK AT ME Doom64 EX 2.1 Released ( 1 2 3 ) Kaiser 64 6097
YAY ClosedTexture offset fix for non-ZDoom software rendering of segs with bad offsets ( 1 2 3 ) kb1 63 2420
HELLO A new port: Omega ( 1 2 3 ) fawtytoo 63 3545
QUESTION Is there room for Yet Another Source Port? The possibility of DoomXL. ( 1 2 3 ) lucius 62 2814
RANT Officially had it with SDL ( 1 2 3 ) Csonicgo 61 3791
DUMB Odamex ( 1 2 3 ) 40oz 61 4723
WTF 64Doom: Classic Doom on N64 ( 1 2 3 ) Jaxxoon R 60 2253
FUNDERFUL Best sourceports/Needs most improvement ports/Ports you use the most ( 1 2 3 ) ryaxnb 60 2978
DUMB Heretic equivalent of Chocolate Doom? ( 1 2 3 ) ixfd64 60 4248
TECHIE What abandoned GPL source port do you recommend? ( 1 2 ) printz 59 2138
DUMB Doom Legacy Improvements ( 1 2 ) VinceDSS 55 2781
DUMB Mocha Doom TrueColor teaser... ( 1 2 ) Maes 55 3633
ATTN Doom(2).exe question ( 1 2 ) DooMBoy 55 1755
TECHIE Suggestion for standard IWAD location specification ( 1 2 ) Quasar 54 2083
MOAN Previously welcomed limitations of Boom are putting my enthusiasm to a stand-still. ( 1 2 ) phobosdeimos1 54 2006
LOOK AT ME DarkDoom ( 1 2 ) AveryMaurice 53 2428
DUMB Immediate noclip at level start ( 1 2 ) entryway 53 3104
NEWS The same old source port argument ( 1 2 ) kristus 53 3871
IDDQD Javascript Doom ( 1 2 ) spicyjack 53 4229
HELP Most appropriate linux distro for Chocolate Doom ( 1 2 ) Porsche Monty 52 3032
HELLO ZDoom dynasegs ( 1 2 ) Quasar 52 2584
DUMB Software renderer in source ports ( 1 2 ) Patrol1985 52 1831
DUMB Sunder.wad, map11 - FPS ( 1 2 ) entryway 52 3409
TECHIE Wall clipping [was 3D floors] ( 1 2 ) Scet 51 1807
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