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Thread Thread Starter Replies Views Reverse Sort Order Last Post
DOOM Multiplayer Magnum Express 1 475
DUMB limit removing port Godshatter 7 474
NEWS Zdaemon 1.7 is out. Mike951 3 474
HELP Using the new version of Plasma Gun and BFG, in abbspack insertwackynamehere 0 474
QUESTION doombot 4.0 question Doom_master1122 0 474
TECHIE More than 16? Glaice 5 474
QUESTION are there any doom ports to dreamcast? Castlevania 3 473
ClosedEDGE died on me. DooMBoy 7 473
DUMB ClosedPrBoom: Version 2.4.0 is released entryway 1 473
QUESTION A question about Boom... Foofoo 8 473
QUESTION Enabling MD2s with JDoom/Doomsday Deathdust 7 473
DOOM Sprite clipping near slopes? scifista42 7 473
DUMB jerkiness with texture options in gzdoom invictius 3 472
WTF Tags not working in JDoom psyren 11 472
QUESTION Automatically load wads at startup in Zdoom? geekmarine 2 472
DUMB Risen3d models zZaRDoZz 2 471
QUESTION Is there a source port that... Skatepunk60 5 471
QUESTION jdoom blood amberleaf 1 471
BOO HOO Slowness. pritch 8 471
DUMB Features you think SPs should have beezee88 9 471
HELP Can someone tell me how to get .deh files to run in Doomsday? UltraMarioMan 3 470
MOAN Placement new? Quasar 2 470
ClosedLegacy Woes DooMBoy 2 470
QUESTION Any source ports run the Doom Prerelease Demo at all? Darkman 4 4 470
QUESTION How do A_Chase and P_DoNewChaseDir work? Scet 3 469
HELLO 2.0.60! DoomRater 6 469
QUESTION Is it hard to use Doomsday? Jimi 5 469
ClosedSpeedmapping esselfortium 2 469
LINK EE 3.33.50 Release Candidate Quasar 1 469
WTF Legacy and Skins netnomad312 5 468
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