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dsm
Why don't I have a custom title by now?!


Posts: 9935
Registered: 12-01


I'm kinda curious, what projects are currently being worked on and how are they looking so far?

I only know about Millennium (which should've been released ages ago), Rtc-3057 (which I'm contributing to, yet still waiting for Shaviro to release that damn demo) and the Doom64 TC. Anything else in the works?

And how's work going?

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"Welcome to reality, welcome to Hell"

Old Post Oct 30 2002 22:00 #
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Ultraviolet
933-phunk-5up4h-94n9574


Posts: 3303
Registered: 03-02


Well, I was supposed to be building this kitchen ornament for my mom, but I messed it up and now I won't finish. Ever.

Damn you Shamaonth, give us a demo, or give us DEATH! Just the demo will be fine, though.

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Everything is under control.

Old Post Oct 30 2002 22:06 #
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Ichor
The Mysterious Red Square


Posts: 6986
Registered: 07-02


If you mean projects from any of the Doom type games, then I'm still working on the full version of Carnage Galore 3 for Hexen. It will be quite a while before I finish it though.

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Old Post Oct 30 2002 22:42 #
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DOOM Anomaly
I am Weird Al


Posts: 3724
Registered: 08-02


Well, alls I know of is, the Community Chest MegaWad ^_^ (yeah sure, its a flare of the obvious, but I'm bored, and I wanted to post......so bite me..:P)

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- -This has been yet another senseless post By: DOOM Anomaly- -
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Old Post Oct 30 2002 23:30 #
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Ichor
The Mysterious Red Square


Posts: 6986
Registered: 07-02


...summons a few Cacodemons to bite DOOM Anomaly, since he did ask for it...

Ok, so I'm bored too, heheh...

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0.666 - The number of the Millibeast

Old Post Oct 31 2002 00:45 #
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Lizardcommando
I'm a good person because I like dogs


Posts: 2375
Registered: 12-01


I made some new graphics for Lizard War, and I'm working on a Immoral Conduct mod.

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Lizard's Legacy, Lizard Squad, Lizardcommando, the Exterminator, and any other related materials are copyrighted to Cliff AKA Lizardcommando, so don't even think about using them without my permission!!!
Copyrighted 2000-2012

Old Post Oct 31 2002 00:58 #
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rf`
Dr. Nosign


Posts: 8320
Registered: 11-01


After my bit with CC is over with, Dreamscape is my path. At least 'till I get bored.

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Released wads and other doom crap

Old Post Oct 31 2002 01:38 #
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Kaiser
Doom64 Guru


Posts: 2899
Registered: 08-00


I am still alive on my projects.
still working on Console Doom and CChest map 10, and 26.


finished a couple of maps for Console Doom in the past two weeks.

the Doom64 TC is going slow, but no one hasn't abandoned it yet. Today, a map is finished for the TC.

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Old Post Oct 31 2002 01:46 #
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mustafa saed
I seriously stink


Posts: 170
Registered: 04-02


I personally ain't got shit goin' for myself.However I e-mailed the robinson brothers and asked them what are they making now.They said a few projects is in the works like:
Fallen
Dark7:Episode 3
System I.D.

I also want to see Trust2 by fatal.

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Old Post Oct 31 2002 02:17 #
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Use3D
Forum Legend


Posts: 4742
Registered: 04-02


my community chest maps are first on the plate, then it's back to my 6 year old Doom2 TC, and a new Zdoom project i'm working on, with a hub system and scripted ass-whuppin'. it's about a marine taken into hell and assumed zombified, but he awakes undead, still 100% marine, and full of vengeance. CoOOool.

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Old Post Oct 31 2002 02:19 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 6359
Registered: 12-00


Freedoom

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Hey Jude

Old Post Oct 31 2002 02:27 #
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Submerge
Dumboy traded my soul for pogs


Posts: 1520
Registered: 03-01


I am freedoomin' and I'm about half done building my map. when it's done, I'm gonna make a call for beta testers to point out the flaws so I can make it sparkle.

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S-U-B-M-E-R-G-E

Old Post Oct 31 2002 11:23 #
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Captain Red
Pants


Posts: 5564
Registered: 06-01


I’m still working on my polishing up of the Wolfenstein TC. When I’m done, if all goes well, it would play like a cross between Wolf3d, and RtCW. But progress is slow.

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Punch

Old Post Oct 31 2002 13:00 #
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Little Faith
Rigtige mænd er voldtægtsmænd


Posts: 3253
Registered: 05-02


I am supposed to work for Freedoom, but University (and mild depression) got in the way. I have made the start room for E2M6.

I have made some pretty cool Baron/Hell Knight concept art and I might try to make some sprites for it.

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Old Post Oct 31 2002 15:53 #
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Jayextee
Darth Jrrr


Posts: 1250
Registered: 10-00


Murderous Intent 2 is at that stage where you decide you're halfway through, get some more ideas and decide to make is a few more than just 7 levels...

Ooops.

Look forward to cool new textures thought :)

Old Post Oct 31 2002 16:22 #
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Torn
google is your master


Posts: 2779
Registered: 07-02


Hmm... I am working with: CCmap24, (very slow, I am a slow mapper).
Then I have e1m6, but I think I will let it rest some time, because I am working with a secret project for christmas... :P
(and the next project after the others I want to make a episode1 replacement, how ever long it will take, I gonna make one.)

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Old Post Oct 31 2002 17:08 #
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Spike
Team Future has a new Giger-esque in the works


Posts: 2566
Registered: 04-02


'The Underworld' megawad is getting there - slowly, but surely.
Map11 and map12 are finished. Vampirajay is working on map13 (i'm still in the process of making some animated 'bubble' sprites for her waste filter rooms), and i'm about halfway through map15.
I've also finished a new status bar, title screen and intermission screen.
With just the two of us mapping, i've got no idea how long it'll take to finish - we're still waiting on Jaakko (doomsday engine writer) to get back to us over moving creature behaviour defenitions into .ded files that are seperate from the main jdoom.dll library.

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Old Post Oct 31 2002 20:03 #
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deathz0r
Bitch fuckin' stole me chaingun!


Posts: 3620
Registered: 01-01


HAHAHA MOCKREY 2 IZ TEH !33& LEVL SET ADN YUO SHULD ALL PLAY EET

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Old Post Oct 31 2002 20:31 #
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The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4713
Registered: 03-02


Licence to Spell DooM - an Ultimate ZDoom episode, 5 maps done so far.

Old Post Oct 31 2002 21:22 #
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Torn
google is your master


Posts: 2779
Registered: 07-02


mock 2 is cool... :P

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Old Post Oct 31 2002 21:41 #
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DarkStorm
Mini-Member


Posts: 62
Registered: 05-00


Relapse TC = limping badly, we need serious map makers bad, other then that, it's doing fine

Side projects = doing just fine, when I decide to work on them

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Old Post Nov 1 2002 07:56 #
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