Doom Marine
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > What happened to Wolfendoom?
 
Author
All times are GMT. The time now is 23:06. Post New Thread    Post A Reply
Lord Raffles
Banned


Posts: 158
Registered: 11-02


Does anyone know what happened to the guy working on Wolfendoom? He hasn't done anything for ages, and still hasn't completed the Rheingold scenarios. Is he still working on it?

Old Post 11-16-02 19:06 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
sniper joe
Mini-Member


Posts: 53
Registered: 07-02


I don't think so. so dont wait for more...

__________________
Hello. I am an interrupted coin. My love is a drunk Pony and I may loudspeakers into its Genitals ram, thus it me hear can come.

Old Post 11-16-02 19:15 #
sniper joe is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Linguica


Posts: 3829
Registered: 05-00


If I remember correctly, the dude works in Hollywood somehow, and his life got very busy and he was unable to keep working on Doom WADs.

Old Post 11-16-02 19:16 #
Linguica is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
rf`
Dr. Nosign


Posts: 8215
Registered: 11-01


Why not someone from here take the banner and keep the legacy alive?

I things to do, though. Osrry.

__________________
Released wads and other doom crap

Old Post 11-16-02 19:26 #
rf` is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lord Raffles
Banned


Posts: 158
Registered: 11-02



ravage said:
Why not someone from here take the banner and keep the legacy alive?

I things to do, though. Osrry.




That is an excellent idea...

Old Post 11-16-02 19:28 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lord Raffles
Banned


Posts: 158
Registered: 11-02


If you go here http://www.marilyn-manson.com/useyo...&threadid=11514 you will see some screens of the work i have done on my own 'wolfenstein' style TC for doom.

Old Post 11-16-02 19:35 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Trasher][
The game is not well!


Posts: 1372
Registered: 08-02


Nice work.

Old Post 11-17-02 03:03 #
Trasher][ is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
JoelMurdoch
Should know better by now


Posts: 660
Registered: 02-02


Ling's right. Laz and I worked together alot, and he simply vanished off the radar with no word at all. I never got any pings back when I sent him e-mail which suggests the e-mail was open and valid still, so I guess he simply ceased to care.

Old Post 11-17-02 10:37 #
JoelMurdoch is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Trasher][
The game is not well!


Posts: 1372
Registered: 08-02


Hmm, pity that.

Old Post 11-17-02 10:48 #
Trasher][ is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Captain Red
Pants


Posts: 5362
Registered: 06-01



ravage said:
Why not someone from here take the banner and keep the legacy alive?

I things to do, though. Osrry.


I'm re-doing the weapons and enemies form some of the old wolfendoom wads to make them more fun (I really didn't like the weapons from the orignal wolfendoom, and the enemies could have been alot better). So far, I'm almost done with the weapons:

a pistol (Fires faster then the default doom pistol),

a rifle (similar to the one from immoral conduct),

a flamethrower (A nasty pice of work, and not just a plasma rifle with flame sprites!)

a MP40 (about chaingun speed)

a chaingun (Lots of damage!)

a Bazooka (a LOT more powerful then dooms... )

I'm still working on a grenade, a knife, and possibly two pistols john woo style.

I got some of the enemy sprites done, but Itís not going to be ready for a while.

I might soon release the weapons by them selves to see if anyone dislikes them...

__________________
Punch

Old Post 11-17-02 11:05 #
Captain Red is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lord Raffles
Banned


Posts: 158
Registered: 11-02


Thank you Trasher][.


Ct_red_pants - are your enemies based on the original Wolfenstein format, or are they going to be more historically accurate (i.e Whermact Uniform, Waffen-SS uniform, etc) ?

Old Post 11-17-02 13:23 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
rf`
Dr. Nosign


Posts: 8215
Registered: 11-01



Ct_red_pants said:
a pistol (Fires faster then the default doom pistol),

a rifle (similar to the one from immoral conduct),

a flamethrower (A nasty pice of work, and not just a plasma rifle with flame sprites!)

a MP40 (about chaingun speed)

a chaingun (Lots of damage!)

a Bazooka (a LOT more powerful then dooms... )

I'm still working on a grenade, a knife, and possibly two pistols john woo style.

I got some of the enemy sprites done, but Itís not going to be ready for a while.

I might soon release the weapons by them selves to see if anyone dislikes them...


You do realize that many of those sound like ROTT rips? Not that that's a bad thing mind you. Just my interpetation.

__________________
Released wads and other doom crap

Old Post 11-17-02 16:26 #
rf` is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lord Raffles
Banned


Posts: 158
Registered: 11-02


When I get back to my computer tommorow (at a friends computer right now) I'll be able to post a few more screen shots of some work I've done for this new Wolfenstein/WW2 style TC. The look I am wanting to achieve is that of a real German Gothic Castle, with Tapestry, medieval art, etc.

Although I loved the Wolfendoom episodes by Laz (still have them all on my computer), I felt that they still had that cartoonish element that the old Wolf3d had, and thus lacked realism. I am hoping to abandon that cartoonish look with mmy TC.

__________________
The wages of sin are unreported.

Old Post 11-17-02 20:19 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Captain Red
Pants


Posts: 5362
Registered: 06-01



Lord Raffles said:
Ct_red_pants - are your enemies based on the original Wolfenstein format, or are they going to be more historically accurate (i.e Whermact Uniform, Waffen-SS uniform, etc) ?

Not really, Iím mostly recycling the sprites from Rhein1.wad and Rhein2.wad, as well as ripping some from other games. Iím not much of an artist. Though you will se some all-new enemies. Their mostly inspired by Return to Castle Wolfenstein. At any rate, Wolfenstein was never really about realism. If I decided to make a Medal of Honour TC (which I just might) Iíll think about getting more realistic uniforms. But Wolfyís just about Nazi-blau!

ravage said:
You do realize that many of those sound like ROTT rips? Not that that's a bad thing mind you. Just my interpetation.

Oh silly man! They only sound like Rise of the Triad rips because... well... I guess they mostly are Rise of the Triad rips (graphics wise). But wolfendoom stole graphics from ROTT anyway, so what the hell.

I have now completed the weapons. Now Iím starting on the enemies.

BTW, I am removing all dogs. Killing dogs is wrong :(.

__________________
Punch

Old Post 11-17-02 23:54 #
Captain Red is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
rf`
Dr. Nosign


Posts: 8215
Registered: 11-01


No evil, rabid, biogenetically mutated dogs to dogslaughter? Awww...

__________________
Released wads and other doom crap

Old Post 11-18-02 01:29 #
rf` is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lord Raffles
Banned


Posts: 158
Registered: 11-02


Granted that Wolfenstein wasn't all about realism (although Himmler was indeed obsessed with the occult, and it was a major part of the SS ideology), Return to Castle Wolfenstein does excell in it's realism with regards to uniforms & setting compared to the original wolfenstein (since when did the SS have blue uniforms??).

__________________
The wages of sin are unreported.

Old Post 11-18-02 01:49 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Captain Red
Pants


Posts: 5362
Registered: 06-01



Lord Raffles said:
Granted that Wolfenstein wasn't all about realism (although Himmler was indeed obsessed with the occult, and it was a major part of the SS ideology), Return to Castle Wolfenstein does excell in it's realism with regards to uniforms & setting compared to the original wolfenstein (since when did the SS have blue uniforms??).


Mine wonít look quite as cartoonish as Wolf3D. The uniforms will have the correct colours and the like, but itíll still be modified Wolfy sprites. And like I said, Iíll be for the Rhein1.wad maps, which look a bit like Duke 3d maps (probably because he ripped a lot of textures from it). I might make my own gothic maps for it some day, and make some 1337 sprites to go with it, but Iíd like to get see how it turns out for Rhein1.wad, Rhein2.wad, ect. First. See if anyone likes it.
BTW I look forward to that wolf TC.

That reminds me, Dose anyone know of any good midi/mus versions of the wolf3d/Sod music?


ravage said:
No evil, rabid, biogenetically mutated dogs to dogslaughter? Awww...

Now that's an odd thing to hear from an obsessed furry. :P

__________________
Punch

Last edited by Captain Red on 11-18-02 at 05:13

Old Post 11-18-02 02:31 #
Captain Red is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
rf`
Dr. Nosign


Posts: 8215
Registered: 11-01


I'm not biogenetically mutated. I just am.

__________________
Released wads and other doom crap

Old Post 11-18-02 02:37 #
rf` is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8509
Registered: 12-00



Lord Raffles said:
When I get back to my computer tommorow (at a friends computer right now) I'll be able to post a few more screen shots of some work I've done for this new Wolfenstein/WW2 style TC. The look I am wanting to achieve is that of a real German Gothic Castle, with Tapestry, medieval art, etc.

Although I loved the Wolfendoom episodes by Laz (still have them all on my computer), I felt that they still had that cartoonish element that the old Wolf3d had, and thus lacked realism. I am hoping to abandon that cartoonish look with mmy TC.

Sounds interesting! How far done is it?

__________________
Heh

Old Post 11-18-02 05:08 #
DooMBoy is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lord Raffles
Banned


Posts: 158
Registered: 11-02



DooMBoy said:
Sounds interesting! How far done is it?


So far, just a lot of flats (Medieval Castle, Flags, portraits, etc). I am on the look out for anyone who may want to help in any way they feel they can contribute.

I'll be at my home computer later today, so I'll show you a few screenshots.

__________________
The wages of sin are unreported.

Old Post 11-18-02 13:03 #
Lord Raffles is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
dsm
Why don't I have a custom title by now?!


Posts: 9907
Registered: 12-01



Lord Raffles said:
Return to Castle Wolfenstein does excell in it's realism with regards to uniforms & setting compared to the original wolfenstein (since when did the SS have blue uniforms??).

Hah! Why do the Nazi grunts in RtCW have rank of Leutnant (Lieutenant)? And why are ALL the Nazi officers Generals?
:-P

__________________
"Welcome to reality, welcome to Hell"

Old Post 11-18-02 15:58 #
dsm is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 23:06. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > What happened to Wolfendoom?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.