The Ultimate DooMer Posted February 1, 2003 Project info/update threads seem quite common at the moment, so here's my attempt: If any of you are interested, I've updated my site with details about my new project. No, I'm not doing an LTSD sequel, but in fact a DooM 2 megawad with a distinct Sonic influence. There will be some pretty cool features, including springs, monitors, decorates and enemy marines. No screenies yet (as I've only just started the first map) but they will appear over time. Click here to go to the new section. 0 Share this post Link to post
DOOM Anomaly Posted February 1, 2003 Whooo!!! Go-Go Sonic!!! :D Can't wait for this one, sounds freaking awesome! :D 0 Share this post Link to post
NightmareZer0 Posted February 1, 2003 Ultimate DooMer said:Project info/update threads seem quite common at the moment, so here's my attempt: If any of you are interested, I've updated my site with details about my new project. No, I'm not doing an LTSD sequel, but in fact a DooM 2 megawad with a distinct Sonic influence. There will be some pretty cool features, including springs, monitors, decorates and enemy marines. No screenies yet (as I've only just started the first map) but they will appear over time. Click here to go to the new section. WOOO HOOO SONIC YEAH BABY!! 0 Share this post Link to post
DOOM Anomaly Posted February 1, 2003 /me kisses Ulimate DooMer I love you for this project ;P :D 0 Share this post Link to post
Scuba Steve Posted February 1, 2003 Don't we have Sonic Robo Blast or something already? Don't get me wrong.. sounds cool nonetheless 0 Share this post Link to post
The Ultimate DooMer Posted February 1, 2003 This is different from SRB (and SRB2, which uses Legacy). It's not a TC, it doesn't use Sonic characters or game behaviour (ie. jumping on monsters etc.). It does have the springs and monitors, together with the zone/act/boss layout but it's essentially a ZDoom mod with some Sonic features. 0 Share this post Link to post