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The Ultimate DooMer
(former) /newstuff Chronicler


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As the news address is down at the moment, I'll post it here instead:

I have updated my page with some screenies of the first zone (2 maps) for my new project, Super Sonic DooM. Only another 30 maps to go then...

Old Post 02-26-03 00:32 #
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rf`
Dr. Nosign


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Cool screenies.

But why does nothing ever look as good as the originals? :P

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Old Post 02-26-03 00:36 #
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Epyo
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neat.

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Old Post 02-26-03 01:37 #
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Cyrez
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Looking Good :)

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Old Post 02-26-03 01:51 #
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Black Void
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Haha! Man - you live up to the name 'innovative' :-)

Looks good - and coming from you, I know it will be good.

Old Post 02-26-03 02:27 #
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The Ultimate DooMer
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ravage said:
But why does nothing ever look as good as the originals? :P


I'm not sure what you mean there.

Old Post 02-27-03 22:00 #
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rf`
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Ultimate DooMer said:


I'm not sure what you mean there.


It's good and all, but nothing can be as good as the oringinal sonic. :)

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Old Post 02-27-03 22:53 #
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Sweet Prince
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Cyrez said:
Looking Good :)


thats what i said just now! lol yep :)

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Old Post 02-28-03 14:44 #
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Rotting Corpse
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Cool.rember its not sonic with out half-pipes and super speed.

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Old Post 02-28-03 21:07 #
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The Ultimate DooMer
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Half-pipes: I could do it with slopes (there will be hidden bonus stages in it), but it's finding a way of propelling you forward.

Super speed: I can do high-speed sequences (with a load of springs) but not in a spindash style. (this is DooM, after all)

ps. I've added another screenie to the site.

Old Post 02-28-03 22:21 #
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Fredrik


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What, yet another Sonic TC?

Old Post 02-28-03 22:25 #
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Ralphis
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You also stole this idea from me.

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Old Post 02-28-03 22:40 #
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Imp
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Ralphis said:
You also stole this idea from me.


Sigh Ralphis thinks he is king of all ideas..

Old Post 02-28-03 23:28 #
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Enjay
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Ultimate DooMer said:
Super speed: I can do high-speed sequences (with a load of springs) but not in a spindash style. (this is DooM, after all)


There's also the boots of speed item from Hexen (or is it Heretic?). Not that fast, but is does give a cool blur effect behind you as you are running - seen in multiplayer and chasecam views (not too clear in chase cam at the default distance). Works in Doom, 'cause I was messing around with it today. :-)

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Old Post 03-01-03 00:17 #
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The Ultimate DooMer
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Fredrik said:
What, yet another Sonic TC?


Nope, if you read the description on my site you'll find it's a ZDoom megamod (a megawad but also a mod - I just made that term up now) with some Sonic features. (not a TC, as it doesn't use Sonic sprites, characters etc.)

Ralphis: no I didn't, I got this idea months ago.

Enjay: cool idea (it could be just like the boots of speed in Sonic) but can I use it with GiveInventory without adding all the graphics, and could I automatically make you use the boots as soon as you get them?

Last edited by The Ultimate DooMer on 03-01-03 at 01:06

Old Post 03-01-03 01:00 #
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Enjay
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Ultimate DooMer said:
can I use it with GiveInventory without adding all the graphics, and could I automatically make you use the boots as soon as you get them?



You could give it witout all the graphics but auto using is a no-no I'm afraid. The best you could do is bind a key to use the item to prevent having to search through an invisible inventory. There are no scripting commands to allow console style commands from within a script, so you couldn't force it to be used by getting a script to do it on pickup. Maybe that means it's not too practical for your megamod?

"Megamod", heh, I like that!

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Old Post 03-01-03 11:53 #
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The Ultimate DooMer
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You're probably right, as I needed it to activate automatically (when you jump on the monitor) so I can't use it. Never mind, I've got plenty of cool stuff in it already...

Old Post 03-10-03 13:03 #
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deathz0r
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Imp said:


Sigh Ralphis thinks he is king of all ideas..

Bahahahahaha

Old Post 03-10-03 19:59 #
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doomer
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Ganz toll

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Old Post 03-10-03 21:10 #
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Ralphis
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Ultimate DooMer said:


Ralphis: no I didn't, I got this idea months ago.




And I had it at least a year and a half ago.

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Old Post 03-10-03 22:54 #
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sargebaldy
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doom anomaly would be glad to hear about this if he weren't still losered.

Old Post 03-10-03 23:52 #
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Nick Perrin
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Ralphis said:


And I had it at least a year and a half ago.



HAHAHAHAHA ITS TOO BAD NO ONE CARES!!! ITS ONLY DOOM!!! HAHAHA!!

The screenies look nice, BTW, and I can't wait to see more areas.

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Old Post 03-11-03 02:45 #
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rf`
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Ralphis said:


And I had it at least a year and a half ago.


You never did anything so ha. :P

Um, whatever.

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Old Post 03-11-03 02:51 #
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The Ultimate DooMer
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sargebaldy said:
doom anomaly would be glad to hear about this if he weren't still losered.


He already knows, he found out when I posted that project info thread a while back.

Old Post 03-11-03 13:05 #
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Julian


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I like those trees.

Old Post 03-11-03 13:35 #
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deathz0r
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Nick Perrin said:


HAHAHAHAHA ITS TOO BAD NO ONE CARES!!! ITS ONLY DOOM!!! HAHAHA!!

You really need to research on topics before you speak.

Old Post 03-11-03 21:29 #
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GameArena
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Hey Ultimate Doomer, want to do an outdoor map for a new TC. E-mail me at resident_nutcase@hotmail.com

Old Post 03-11-03 22:47 #
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The Ultimate DooMer
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The Reverend Julian said:
I like those trees.


The huge ones made out of sectors, or the sprite ones from Hexen?

Old Post 03-12-03 09:35 #
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BlueSonnet
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*sigh* this TC brings back a few happy memories.

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Old Post 03-12-03 09:55 #
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