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satyr
Warming Up


Posts: 10
Registered: 03-03


Hi everyone,

Just created a Doom map, first one I've ever released, but don't let that put you off. It's a deathmatch only map (but has a player 1 start) for 1on1's or FFA (2-6 people).

http://kable.eservers.biz/doom/satyr1.zip
Enjoy

Last edited by satyr on Mar 23 2003 at 22:37

Old Post Mar 23 2003 22:17 #
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Ichor
The Mysterious Red Square


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Ooooooo, nice one...

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Old Post Mar 23 2003 22:22 #
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satyr
Warming Up


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Thank you :)

I'm not too sure about the item placement, but maybe I'm just paranoid.

Any suggestions welcome...

Old Post Mar 23 2003 22:57 #
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Opulent
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yeah, it is a little tight.. and the item placement is interesting.... but overall it looks like fun.
I look forward to map number 2!

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Old Post Mar 23 2003 23:02 #
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satyr
Warming Up


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Thanks, and yes, I know it's a little tight, but it all fits to grid :) Makes for an interesting match anyway.

I hope to start on a sequel in the next few days.

Old Post Mar 24 2003 01:34 #
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rf`
Dr. Nosign


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I, um, uh. Wow.

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Old Post Mar 24 2003 01:58 #
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Stealthy Ivan
DM 4 life


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Hmm...? I think I will try this out. Im always up for playing deathmatch levels!

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Old Post Mar 24 2003 05:19 #
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el zee
killer without a cause


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hey man thats pretty cool!

Old Post Mar 24 2003 06:51 #
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satyr
Warming Up


Posts: 10
Registered: 03-03


Wow, thanks for the positive feedback.

Just a quick note: I've fixed a couple of texture errors (misalignments mainly and also one texture was a marble texture, not a step texture). Nothing major, but worth redownloading.

Old Post Mar 24 2003 12:21 #
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Erik
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nice map. Found one tutti-frutti error at the bottom step of one of the stairs.

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Old Post Mar 25 2003 09:41 #
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satyr
Warming Up


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Erik said:
nice map. Found one tutti-frutti error at the bottom step of one of the stairs.

I can't seem to find where you mean. Got a screen shot?

Old Post Mar 25 2003 16:33 #
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Erik
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this will work as soon as I reboot...

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Old Post Mar 25 2003 16:46 #
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satyr
Warming Up


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That's fucking wierd, because I can't see that on my local copy of the map (and I've never spotted that kind of error on this map before).

Might be because it's lower unpegged. I'll have a look, thanks.

Old Post Mar 25 2003 16:54 #
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Ichor
The Mysterious Red Square


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The dreaded lower unpegged texture glitch, probably the most overlooked bug of map making, even by those who have been making maps for many years.

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Old Post Mar 25 2003 17:47 #
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Erik
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maybe I should note that this only shows up in doom2.exe and maybe a handful of ports.

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Old Post Mar 25 2003 18:25 #
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Ichor
The Mysterious Red Square


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Yes, but the textures would still be out of alignment.

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Old Post Mar 25 2003 18:44 #
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