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gemini09
Senior Member


Posts: 1291
Registered: 04-03


Yep. I'm not getting any farther on my maps because I need more textures, so I can make some other "objects" besides some TEKWALL4 walls, or computers on the walls.

I would send .BMP files of all the textures, so someone can paste them into a new .WAD file. There will be up to 750 textures, can't go over DCK's limit, but that's plenty anyway. Please do e-mail me at pieceofshiat@hotmail.com if you can help, it would be very much appreciated. BTW it will also include floor textures, a statusbar and sounds. Help would be VERY MUCH appreciated BTW! ;)

Last edited by gemini09 on Jun 13 2003 at 09:10

Old Post Jun 13 2003 08:59 #
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Torn
google is your master


Posts: 2779
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use wintex.

Old Post Jun 13 2003 10:25 #
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Erik
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Posts: 2099
Registered: 10-01


really, this is something you should be able to do yourself with wintex, deepsea or similar tool...

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Old Post Jun 13 2003 11:06 #
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NiGHTMARE
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Posts: 5078
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Or XWE, Omgifol, NWT, Deutex, etc.

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Old Post Jun 13 2003 11:10 #
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Grogglogobofink
BAN EVASION IS BAD FOR ME


Posts: 546
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yeah i think you'd be better of learning this for yourself. it's simple anyway, at least with wintex.

Old Post Jun 13 2003 11:36 #
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Sphagne
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DeepSea shareware can also do the job.

Old Post Jun 13 2003 12:47 #
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Fredrik


Posts: 11798
Registered: 05-00


If you have BMPs of the textures, then I could do it for you in a minute with Omgifol (magic). If you have a set of patches that though differ from the textures, I can't do it atm.

Old Post Jun 13 2003 12:47 #
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