Icon of Sin / Baphomet
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > DOOM 64 Tc: Map 22
 
Author
All times are GMT. The time now is 09:22. Post New Thread    Post A Reply
Vegeta
I don't "POST WAREZ, POST WAREZ!" anymore


Posts: 2642
Registered: 02-02


I found the secret switch, but I can't find any special secret, well, I discover two, using nocliping mode (with ddisuck :-) ). I have no idea what to do, I know that there is a special secret on that map. Can someone help me?

Also, where is the secret exit on map01, and map11, please, help me.

Old Post 07-14-03 00:33 #
Vegeta is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Vile
The man made of sticks


Posts: 1418
Registered: 06-02


Before, I found that first secret switch and followed the trail to the secret with the computer map, then the rocket boxes. The switch in that last secret didn't seem to have any affect on the map however, and wauthor doesn't seem to tag it to anything, so I'm at a loss there.

On map01... destroy all barrels on the level except for one where you can easily reach the start. After that, destroy the last barrel, head for the secret area with the berserk pack behind the start area. The secret exit will be open for a short time.

Map11 is Even Simpler, and i'm not aware of any secret exit there.

EDIT: There's also a secret message in map15, and an editor can help you find it easily.

Old Post 07-14-03 01:19 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Grimm
Senior Member


Posts: 2069
Registered: 11-02


If the map you're talking about is the one I think it is (a castley map with a bunch of aracnotrons), then I dunno. :) Apparently there's a very weird controversey over just what the Hell those switches do. (If I remember correctly, it might a be a secret the prgrammers put in that no one to this day has figured out.)

Ooh, ooh! Can someone list all the secret exits in the Doom 64 thingie?!

Old Post 07-14-03 02:46 #
Grimm is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Kaiser
Doom64 Guru


Posts: 2854
Registered: 08-00


there's a lot of secret messages that I spread throughout the levels (I call them depot rooms) each one also has a picture of a team member, including me, ghostpiliot, and others.


for map22 once you hit that secret switch, a door opens up near the yellow key, and a switch there will open another door, once you step in that room, it will open up another one near by the megasphere, although it only opens once. collect whatever is in there, and head back into the red key room. from there, figure it out ;)



Grimm said:


Ooh, ooh! Can someone list all the secret exits in the Doom 64 thingie?!



map01, map09, map15, map20, map31

__________________
http://doom64ex.sourceforge.net/
http://doom64ex.wordpress.com/

Old Post 07-14-03 03:41 #
Kaiser is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Vile
The man made of sticks


Posts: 1418
Registered: 06-02


I see, after hitting the switch in the rocket box room near the megasphere (only opened once as he says) check all sides of the pillars in the red key room (there are 8 total, exclude the ones near the hell knight cages to narrow it down).

Old Post 07-14-03 04:32 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Graf Zahl
Why don't I have a custom title by now?!


Posts: 7687
Registered: 01-03


"Curiosity killed the marine"...

Old Post 07-14-03 08:28 #
Graf Zahl is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Grogglogobofink
BAN EVASION IS BAD FOR ME


Posts: 546
Registered: 05-03


i found one of the secret exits purely by chance, and man that map was a bitch to beat =P

__________________
Banned due to ban evasion

Old Post 07-14-03 10:21 #
Grogglogobofink is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Vegeta
I don't "POST WAREZ, POST WAREZ!" anymore


Posts: 2642
Registered: 02-02


The secret on map09, does someone know where is it?

Old Post 07-14-03 16:03 #
Vegeta is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Vile
The man made of sticks


Posts: 1418
Registered: 06-02


After clearing out the last area on map09 and opening the way to the normal exit, the switch on the righthand side of the outer area will work, opening a small corridor with some ammo of different types. Now, run down the stairs and pretend to exit, crossing the linedef that's placed between the two beams that stick out from the wall. That's your cue to run back to that small corridor and head for the temporarily-opened secret exit.

Old Post 07-14-03 16:52 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Grimm
Senior Member


Posts: 2069
Registered: 11-02


Uh, wasn't there an exit on one of the earlier maps, like 4-8, where you had to hit four switches in a certain order to raise up platforms or somesuch? In Doom 64, that is?

Old Post 07-15-03 00:01 #
Grimm is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Kaiser
Doom64 Guru


Posts: 2854
Registered: 08-00


yeah that 4 switch combo is still in map04, but instead of a secret exit, you get a bfg.

__________________
http://doom64ex.sourceforge.net/
http://doom64ex.wordpress.com/

Old Post 07-15-03 00:06 #
Kaiser is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 09:22. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > DOOM 64 Tc: Map 22

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.