Cacodemon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Southern Cross [Gold Edition]
 
Author
All times are GMT. The time now is 04:31. Post New Thread    Post A Reply
bryant robinson
Loser


Posts: 104
Registered: 04-03


Some many months ago I made a 9 level E1 themed wad called 'Southern Cross' Most of you said it was underdetailed and a few of you gave me some pointers on what I could have done to make it less bland.Well,I took some advices and made a 'gold edition' of sc.wad I used more varied textures [within the same theme],added lights here and there, and used 'support2' textures here and there.Basically, I played that great wad called 'Phobos Anomoly Reborn' and took notes from that. If anyone would like to play scgold.wad i will upload it tonight....maybe tommorrow night!


Bryant robinson
moonscrapper@aol.com

Old Post 09-10-03 23:27 #
bryant robinson is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Opulent
Senior Member


Posts: 2124
Registered: 07-01


anything by you is probably worth playing... IIRC, I liked the previous version of the map too.

__________________
-= FPS Demofreak =-

Old Post 09-11-03 00:21 #
Opulent is offline Profile || Blog || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Vile
The man made of sticks


Posts: 1419
Registered: 06-02


I'd hit it.

*thumbs up*

Seriously, I'd play it again. :)

Old Post 09-11-03 04:21 #
Vile is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit || Quote
Ultraviolet
933-phunk-5up4h-94n9574


Posts: 3303
Registered: 03-02


I loved Southern Cross. I'm sure I'll love the additional detail in SCGE, too.

__________________
Everything is under control.

Old Post 09-11-03 05:02 #
Ultraviolet is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Captain Red
Pants


Posts: 5439
Registered: 06-01


I quite liked Southern Cross!

__________________
Punch

Old Post 09-11-03 05:23 #
Captain Red is online now Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Glaice
formerly Mr. Chris


Posts: 4968
Registered: 07-02


co-op compatible?

__________________
Glaice's uploads - Link
BVV - Doom stuff, reviews, etc
Tumblr

Old Post 09-11-03 05:53 #
Glaice is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8509
Registered: 12-00


Southern Cross was good fun, I especially liked the first few maps :)

__________________
Heh

Old Post 09-11-03 17:49 #
DooMBoy is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Ultraviolet
933-phunk-5up4h-94n9574


Posts: 3303
Registered: 03-02


So uh, where are you gonna upload it? Just straight to the archives?

__________________
Everything is under control.

Old Post 09-12-03 02:48 #
Ultraviolet is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
Draconio
Ack! Ack! Ack!


Posts: 1044
Registered: 02-02


Southern Cross was cool, I'd be happy to play an improved version of it, since it was already pretty good.

__________________
Transmission ends. Prepare to start your mission.

Old Post 09-12-03 06:20 #
Draconio is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
BlueSonnet
Senior Member


Posts: 1861
Registered: 01-03


Hey Southern Cross was going to be a level in my tc. Damn someone beat me to it.

I'd like to play this southern cross though. To see if it's anything like the southern cross that i had in mind.

__________________
The dude in blue
Goes to this site too

Old Post 09-12-03 09:56 #
BlueSonnet is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Hirogen2
Member


Posts: 503
Registered: 01-02


Hey, no way, SC was just as detailed as it should be! (see "E1 rules")
Thu I always like to see more detail :) keep up.

Old Post 09-15-03 19:30 #
Hirogen2 is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit || Quote
sargebaldy
not arioch


Posts: 3707
Registered: 09-02


i didn't notice a lack of detail playing southern cross myself. i hope it's not overdetailed now :/ that was one of the reasons p:ar never looked very E1 to me.

__________________
Owen "Sarge Baldy" Lloyd,
Team Slimetrail

Old Post 09-18-03 04:41 #
sargebaldy is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Ultraviolet
933-phunk-5up4h-94n9574


Posts: 3303
Registered: 03-02


I thought P:AR was detailed, but in the way that a map would be detailed if you just happened to throw MIDGRATE textures in everywhere and use as many 3d hacks as possible in a small place... I thought the type of detail in P:AR wasn't implemented in a way that was aesthetically pleasing.

__________________
Everything is under control.

Old Post 09-18-03 04:59 #
Ultraviolet is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
The Ultimate DooMer
(former) /newstuff Chronicler


Posts: 4701
Registered: 03-02


Yeah, it seemed a bit like the detail was all crammed in for the sake of it (not to mention the speed drag). Gameplay wasn't too good early on either IMO, thankfully it picked up later on - in fact I liked the gothic part better than the tech part (and tech maps are my favourite usually). Impressive DooM engineering, but I'm not a big fan of that wad myself.

Whereas Southern Cross was one of the most atmospheric wads I've played in a long time - theme, detail, light level, music and sounds all combining perfectly. Even though there was way too much ammo, I still enjoyed it more than P:AR.

(btw, anyone know where those music/sounds came from?)

Old Post 09-18-03 07:11 #
The Ultimate DooMer is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Ultraviolet
933-phunk-5up4h-94n9574


Posts: 3303
Registered: 03-02


I think the sounds came from the Playstation version of Doom.

__________________
Everything is under control.

Old Post 09-18-03 07:21 #
Ultraviolet is offline Profile || Blog || PM || Search || Add Buddy IP || Edit || Quote
bryant robinson
Loser


Posts: 104
Registered: 04-03


Thanks for your comments!
Here is a link to 'Southern Cross Gold Edition'
I added just enough detail not to sacrifice gameplay.I hope you like it just as much as the original!
Thanks again!

Bryant robinson
moonscrapper@aol.com


ftp://3darchives.in-span.net/pub/id...wstuff/scge.zip

Old Post 09-18-03 13:04 #
bryant robinson is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
netnomad312
Forum Regular


Posts: 882
Registered: 12-02


Yay, something to do while Doom Connector is down! *Downloads*

I never finished the original Southern Cross... it didn't have that same feel as its predecessor. But hey, this sounds cool.

__________________
The Net Nomad
Current Project: "Tower of WAR" - Help beta-test!

My site for Doom wads and other miscellaneous crap:
http://netnomad312.tripod.com/

Old Post 09-23-03 23:35 #
netnomad312 is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
Gajita
Warming Up


Posts: 10
Registered: 07-03


i like it, its very fun to play i think! i havent played the previous version, but the "gold edition" is pretty good!

__________________
Majin Gajita

"As you kneel before its evil, my face is the last you'll see..."

Old Post 09-28-03 10:19 #
Gajita is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 04:31. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Southern Cross [Gold Edition]

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.